This one thankfully didn't take too long to render out, because of how much of the camera is filled up with the simple low-poly background, not actually a lot of the camera through-out the scene is being taken up by animated, higher poly, subsurface-scattering skin and body mesh. Still took a couple days to render out, and I honestly can't 100% attest to its quality as my phone is having trouble playing back 2880x1440 60fps video as I only have ye olde crappy GearVR and not a full desktop vr headset. the 60fps also really inflated the filesize, so its like 150mb for a 20 second video. oof.
Still, enjoy! Let me know if there's any playback issues for you guys. I might do a lower res or maybe a 30fps one if enough of you are having issues playing back the 60fps video(ie - if you guys are using GearVR as well)
Hulanbandulan
2019-01-03 18:59:31 +0000 UTCJansa
2019-01-03 18:49:26 +0000 UTC