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MinnMax Interview - John Romero And Jordan Mechner's Battle To Save Gaming History

MinnMax's Kelsey Lewin and Ben Hanson talk to Doom's designer John Romero and Prince of Persia creator Jordan Mechner about their lifelong passion for preserving video game history and how so much is being lost every day. They beg other developers to save their materials, to write books, to do more interviews, get that history out there and don't shy away from it being extremely technical. This conversation was sparked by GameStop shutting down Game Informer and the Internet Archive's recent struggles in court. You can donate to help fund the Internet Archive here - https://archive.org/donate

Watch and share the video version here - https://youtu.be/-2WJ0nqiLnc


Learn more about Romero and Mechner's books and preservation efforts on their sites below.

https://romero.com

https://jordanmechner.com

MinnMax Interview - John Romero And Jordan Mechner's Battle To Save Gaming History MinnMax Interview - John Romero And Jordan Mechner's Battle To Save Gaming History MinnMax Interview - John Romero And Jordan Mechner's Battle To Save Gaming History

Comments

Ben, Jason Scott next video game history interview?

alexok37

Now Ben, did you make sure to carefully archive this video and put it in a shoebox so you could find it 15 years from now??

Vilis

john romero is my all-time video game hero!! absolutely loved this

Adeline Rines

Ha, it does kind of feel like a new episode of that show doesn't it.

Ben Hanson

As someone who found MinnMax through the Video Game History Hour podcast, this is my favorite type of content. Keep it up!

Ariel in Seattle


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