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saganhawkes
saganhawkes

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Next "Digital Horror" Topic Poll

Hey everyone! Although I won't be making another Digital Horror video until a little bit down the line, I wanted to throw out two concepts for the focus of my next one. This would inform underlying thematic focus, and which series I cover.


Rebirth of Creepypastas: Focusing on the evolution of Digital Horror, and how many of the newer creators/projects have almost reinvented the Creepypasta for a new generation of online horror audiences. In some ways directly, with new retellings of old stories (Chainmail Chasers, Needlem0use, Morley Grove), or new stories and concepts which hearken back to the conventions of early internet Creepypastas (Cyzstix, vibingleaf, Nebula and Quasar). Aside from just breaking down the merits of each individual series, we'd be taking a look at how Creepypastas were born and then born again with this new era of online horror.

Edutainment/Flash Games: Looking at some of the most popular new "digital horror" series, which take the form of early internet children's games; Lacey's Games, Chezzkids, Motley's Mathhouse, Fazbear Toddler Fun, etc. Focusing on how their use of early online games' aesthetics work to capture nostalgia and childhood memories, and twist them for the modern online horror audience. Also discuss their own thematic depictions of trauma, conflict, and violence.


Comments

As an extension of your digital horror series (which is some of my favorite content on YT) I have to think flash games are a more chronologically consistent entry, although I really do think creepypastas are much more likely to do well. There's a lot more history to get into with creepypastas and how they shaped the early Internet. Ultimately I think you'll be able to make great content out of either perspective, whether it's short reviews of individual examples or a larger look at how they work and feel (and more likely, both)

Man I think both topics are really solid but the creepypasta one will probably resonate with more people because of the nostalgia factor.


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