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Bob Blunderton
Bob Blunderton

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August 1st Beta now out - Airport terminal / Concourses now in!

So, while there's only two short 1.2x mile runways at the civilian airport currently, there's 5 concourses, 145 gates, and a snazzy terminal building connected by a ring-road leading off the nearby highway stub (where the ? was last beta).  You can get to it from the stack interchange.  The ring-road is *NOT* banked yet, I will get to that.

The AMD video card lag issue with the skybox is now fixed.  This map should run very well for you now if you had the issue (it will be as if the lag was never there).  I had that bug here, too, and couldn't run this in 0.16.x until I fixed it - but now I can!

Much, much more work needs to be done at the airport yet, such as:

*Re-grade the highway that cuts through the airport, that didn't make the beta due to time-constraints - then connect the terminal to the concourses.

*Add road-striping (lines) to the terminal building model so there is two driving lanes and parking to each side, and cross-walks.

*Add signs.  There are none yet, sorry.  Whole map needs signs come to think of it.

*Make AI work at the airport, it currently does not.  Will be in next beta.

*Make a huge parking-lot, as there is no parking at the airport yet.

*Add at-least two more runways, twice as long as the two existing runways.  You can still pull into or out of the gates and taxi to the short runways listed above (1.2x miles long).

*Add the plane model into the map so that some of the gates may be filled realistically.  Someone also is going to donate some more plane models, so there is some variety at a later date.

https://mega.nz/#!fVEFgSQJ!AI-i4WUS77pBfhFvqP8KLKBmXhNDzfVD3Qva3IBEzUc

944 MB zip file, works in the mods directory like any other.  You may need to copy the link into your browser (get the entire line), if you can't click it here.

Next beta is on or around the 18th~19th of August, give or take a few days.  This will bring more airport goodness such as more runways/taxi-ways, a seawall around it, a modular runway / taxiway kit to add to the MRK kit, and possibly a bug-fix for the traffic lights looking strange on medium / low detail.  There may also be more city built and some textures upgraded / possibly signs too.  Time will tell.

Enjoy folks - and thanks for the support.



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