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Clair Obscur: Expedition 33 - SDR to HDR Optimized Settings



The game is NOT using/applying Xbox, Playstation or PC HDR Calibration app settings.


Unfortunately the game is native SDR only and its default in-game SDR settings provide a slightly washed out image.

The game has also a bug on PS5 when the console is set to HDR "On When Supported": even if this system setting is the recommended one, this will almost completely wash out the picture of the game while HDR: "Always on" will make it even more unaccurate. My recommendation for the PS5 version is to temporarily turn the PS5 system HDR setting to Off before playing this game and back to "On When Supported" before playing other games.

Xbox version is not affected by this bug so there you can keep HDR on for games.



For all TVs/Displays:

This will remove a bit the washed look and improve contrast without crushing blacks.

Once you've adjusted SDR, you can then just use RTX HDR on PC to have a good "simil-native" HDR presentation.

Unfortunately the game doesn't support AutoHDR on Xbox for some reason, which is a shame...


BONUS:


Enjoy!

-P

Comments

Do you mean native HDR? Nope, still all the same

P40L0

Has this been fixed at all?

Mark

No, if you use RenoDX leave SDR settings at their defaults and then adjust everything you want directly with RenoDX

P40L0

If I use RenoDX, do I still need to adjust sdr settings?

Evan

Hopefully they patch the PS5 bug

David Soto

I think it's just more simple using RTX HDR if you have it, otherwise yeah, RenoDX is also great (if you use it with my mod you have to remove the Tone Mapper Sharpen line from my .ini to avoid conflicts with it tho)

P40L0

Should probably mention RenoDX as an option for proper HDR on PC.

Tedge


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