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Resident Evil 4: Remake - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


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The release version of the game has different HDR values compared to the Demo.

Please double check your settings!

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The game has a good HDR implementation with (finally) no more black level raise issues as RE2:R and in part RE3:R and provides in-game Peak HDR Luminance sliders which can go up to 4.000 nits, but unfortunately the patterns used for those sliders do not represent the actual results you will have in-game.



If you have an LG OLED and:

> you're using Dynamic Tone Mapping or Dynamic Contrast:

> you're using HGIG:


If you don't have an LG OLED and:

> you don't have an HGIG option:

> you're using HGIG:


BONUS:


Enjoy :)

-P

Resident Evil 4: Remake - HDR Optimized Settings Resident Evil 4: Remake - HDR Optimized Settings Resident Evil 4: Remake - HDR Optimized Settings

Comments

Personal preference but it seems like the default brightness was made with DTM in mind as its too dark (not talking dim) with hgig on LG G5. Bumping brightness to max and it looks great. The brightness slider doesnt impact nits only contrast in a great way

Gideon Pioneer

Good :)

P40L0

I'm playing in ps5 pro mode Quality with high frame rate mode on , hair physics on and pssr and fps are above 60 and with Quality settings🔥

Sebastian Rocha

Try Performance Mode with RT. HDR is not changed instead

P40L0

Hey P! Any recommendations for ps5 pro?

Sebastian Rocha

Yes, all the same.

P40L0

do the settings remain the same for latest residential evil 4 remake patch for ps5/lg oled c2?

Abdullah Saeed

I liked the color depth improvements in RE3, but I'll try without DV tonight. Thanks.

Himmler Joachim

I never recommend gaming in Dolby Vision, while DV is good for Movies. I wrote an article about it here: https://www.patreon.com/posts/68354628

P40L0

Do you recommend using Dolby vision? I don't see you mention it here

Himmler Joachim

Yes

P40L0

Last question lol so for my LG CX it’s -4 from the middle with HGIG on

David Soto

Thank you I appreciate your response!

David Soto

No, deadzones are much improved now on Xbox after the latest patch so my adjustments are not compatible/relevant anymore (I've updated the post), but you can still play with them a bit even after patch if you prefer it ;)

P40L0

Do the camera acceleration settings still apply after the latest patch?

David Soto

Correct ;)

P40L0

Hi Paolo, for G3 HGIG it sounds like i want to +4 from the middle and then leave the slider as is. Correct?

garbonzonia

I see the new chart. Thank you sir!!

Victor Luong

Si, è veramente stupendo!

P40L0

eh infatti...in gioco è spettacolare.... tra l'altro un remake fatto in modo eccezionale!!! in tutto e per tutto

Michael

Ti confermo che la stessa cosa avviene facendo screenshot dall'app Xbox. Sembra che ci sia un Tone Mapping inverso da HDR ad SDR che tende a scurire di molto l'immagine, ma l'importante è che in HDR si veda correttamente coi propri occhi ;)

P40L0

Tuttavia, quando faccio uno screenshot e lo tiro giù sul telefono con l'app PlayStation, esso risulta molto scuro....sembra che re4 remake faccia gli screen "non hdr" ... è il primo gioco che fa degli screen così scuri...magari mi sbaglio

Michael

As always, thank you, Paolo. You're a Godsend.

Space Nightmares

thanks

Michael

Absolutely, yes. -7 is much darker now compared to the demo, so maybe try -3 or -2 as well.

P40L0

lg c1, hghi and i find -4 dark now... -7 was good...are we sure value changed from demo to retail?

Michael

I've updated the chart as well, so you're probably seeing the old/cached one. Try a CTRL+F5 to refresh the page (with the cache cleared) and you should see the new values :)

P40L0

Is the HDR luminance chart still accurate if the HDR values for the final release have changed compared to the chainsaw demo?

Victor Luong

Exactly :)

P40L0

Ok so under Camera Acceleration, “Normal Gameplay” should be maxed out and “When Aiming” -5 main bars from the right to left. Thanks!!

Dylan Ryan

No, see the image. The first is maxed out, the second is like -5 "main bars" from right to left.

P40L0

So I should turn both of those up all the way you mean? For Xbox

Dylan Ryan

The first one is indeed Normal Gameplay, the second one is When Aiming ;)

P40L0

Hey for the “XSX/XSS Only: Use the following Camera Acceleration settings (Visual/Game Camera & Aim) to compensate/fix Xbox deadzones issue” What settings need to be changed here? I see under Camera Acceleration: -Normal Gameplay -When Aiming Wasn’t sure which ones you were referring to. Thanks!

Dylan Ryan

Playing now!

Mason


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