XaiJu
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Hana Exposure! Frail Flower (Part 5 - Final)

Here is part 5, the final part of Frail Flower, with pages 41 to 53! It is finally complete!

It's an odd moment to release it, but I didn't want to delay any longer once I had finished it!

I hope you enjoy it! And now that you can read through the full doujin, let me know your thoughts on it as a whole!


Random comment, I feel the strange need to mention that final panel of Hana... absolute cinema. It might just be my all-time favorite piece of Hana artwork. She conveys so much in that single look.

Anyway, dev talk. Frail Flower was a project that came out of nowhere. It started as something simple. It was a sort of commission for a door event, something somewhat along the lines of the door events in the stargazer event-line in Blooming Flower, but in the process of developing the idea, there were many pieces of the puzzle that needed to blend in, such as finding a place for it to take place in the established canon, a way for the door event to be unique, ways to spice it up, show sides of Hana that could feel new and may not have been shown in Blooming Flower, etc. There were many pieces of the puzzle, and it all ultimately turned into the situation that we see in the doujin. I'm really happy with how it came out. I hope you enjoyed it too!

There was a learning curve to it, and many changes and improvements were done along the way. Fun fact, originally the doujin was a bit over 30 pages long, but across many changes and improvements, it somehow ended up at almost double the length.

Work isn't fully over yet. The final version of the full doujin with all of the bells and whistles, which is the one that will be sold on DLsite and whatnot, is not complete yet. There is still a bit more work left to do.

There's more to comment on and talk about, but my eyes are killing me... I'll leave it for next time!

Thank you for joining me on this almost year-long journey, and for supporting the development of Hana Exposure! I will be back soon with news on the release of the final retail version.

Hana Exposure! Frail Flower (Part 5 - Final) Hana Exposure! Frail Flower (Part 5 - Final) Hana Exposure! Frail Flower (Part 5 - Final) Hana Exposure! Frail Flower (Part 5 - Final) Hana Exposure! Frail Flower (Part 5 - Final) Hana Exposure! Frail Flower (Part 5 - Final) Hana Exposure! Frail Flower (Part 5 - Final) Hana Exposure! Frail Flower (Part 5 - Final) Hana Exposure! Frail Flower (Part 5 - Final) Hana Exposure! Frail Flower (Part 5 - Final) Hana Exposure! Frail Flower (Part 5 - Final) Hana Exposure! Frail Flower (Part 5 - Final) Hana Exposure! Frail Flower (Part 5 - Final)

Comments

Loved the game, loved the doujin, thank you so much for making this, I connected to the story so much and feel like it really catches the essence of exhibitionism. I'd love a continuation of this story but read somewhere that the project wasn't as successful as expected. I came all the way from a forum, played the game and came to the patreon looking for more and loved this doujin as well. Keep it up!

kei korosu

Thank you for the kind comments. Really glad you liked it! When it comes to a second part, while not out of the question, a game sequel is unlikely, but I'll definitely make another doujin if Frail Flower performs well enough. We'll have to wait and see. As for more content like this, Purple Dream does have its fair share of exposure content that is along the lines of what is seen in Hana Exposure. Do look forward to it!

Flimsy

Happy to hear these aspects of Hana have worked well and have connected with you! Hana's expressiveness really was at another level throughout the doujin. That's also why as I mentioned in the post, I love that last panel with Hana! There definitely is a chance for more Hana projects. The ideas are there. Ideas for a sequel game, more doujins, etc. Really the only factor in the way are how these projects perform. If Frail Flower performs well enough, I will certainly make at least another doujin! The innkeeper did offer to help earlier in page 25, but Hana refused his help so as to keep the boxes and the contents as free from a man's touch as possible. The boxes aren't supposed to be heavy at all, but you did just remind me that there is one event in Blooming Flower where Hana and Mei bring boxes to the bathhouse, and Hana considered them heavy despite them not really being heavy. I will polish those pages a bit in order to add that element to the dialogue for consistency, and to make more clear the polite intentions of the innkeeper.

Flimsy

Thank you for starting and completing this! It was really exciting to read. Hana is such loveliness. My imagination just spirals out of control! I would say the innkeeper is really rude for letting the lady carry all the boxes, but in hindsight he had a good strategy after all :) Hana is so expressive and getting to know her feelings makes this story and the stories in the game so special. It was the first time I was so deeply moved and enthralled with a character in a visual novel. I thought I had forgotten how to feel anything like this. If there is any chance of more scenarios about Hana or a sequel to the game I would be really grateful if you could consider it. The no-touch theme is really great, I think it shows how adult games can be about adult ideas without simply descending in sex all the time. The imagination put into Hana's story is what amazes me the most!

Jospeh Olivier

I really like your work. The game was one of the best ones about exhibitionism. I hope you will keep making games on that theme. Or even a second part to this one.I like her beeing horny,aroused and embarrassed. And the fact that it had no penetration was peak. I like when games about this topic are like this and don't force you to make the character into a cumdump. Keep up the good work.

Ona


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