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Flimsy

Flimsy

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Flimsy posts

Progress Log (January 2026)

There was a lot of work done on the final version of Frail Flower. The artwork polishing is almost complete, with only 7 pages left to be polished. Some of the text and text boxes of earlier pages have been polished. The Japanese translation is also underway.

You can see in the attached images some of the kinds of improvements that have been made, such as retroactively adding the blue nighttime atmosphere that was seen in the later pages, adding several missing effects, some general imp...

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Hana Exposure! Frail Flower (Part 5 - Final)

Here is part 5, the final part of Frail Flower, with pages 41 to 53! It is finally complete!

It's an odd moment to release it, but I didn't want to delay any longer once I had finished it!

I hope you enjoy it! And now that you can read through the full doujin, let me know your thoughts on it as a whole!


Random comment, I feel the strange need to mention that final panel of Hana... absolute cinema. It might just be my all-time favorite piece of Hana artwork. She conve...

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Happy New Year!

Happy New Year everyone!

Thank you for all the support throughout the year. I could not have done any of this without all the support and encouragement. I will do my best to deliver more this coming year, and push harder on Purple Dream's development now that Frail Flower is wrapping up. Let's all work hard to make the most out of 2026!

Let's start off the year strong with the release of part 5 of Frail Flower in a few more days!

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Merry Christmas! (Alt)

A bit late as the artwork got delayed, but Merry Christmas!

I hope you've been enjoying yourself and having a good time!





Had the idea to make an alternate lewder version of the Christmas post as a thing for patrons. Let me know if this is something you would like to see for future seasonal posts!

Small progress log. Currently done with pages 50 and 51 of Frail Flower. The remaining two pages which are 52 and 53, were supposed to be wrapped up this weekend,...

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Merry Christmas!

A bit late as the artwork got delayed, but Merry Christmas!

I hope you've been enjoying yourself and having a good time!

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Hana Exposure! Frail Flower (Part 4)

Here is part 4 of Frail Flower, with pages 32 to 40!

The main situation takes over Hana with full force! This is not the end of the main content though, we still have part 5 on the way!

As I mentioned in the part 3 post, part 4 has a lot of polish that I was planning on doing later, which is mainly, this new blue nighttime vibe and atmosphere. I love how it came out, in particular from pages 36 to 39. This new vibe is something that will to be some extent retroactively applied t...

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Purple Dream : First Look At CGs, NPC Interactions, More on Clothing Styles, and a Bigger Peek at Gameplay

Sorry for delays! Here's the biggest post and look at Purple Dream so far!

I uploaded the video for it on X/Twitter.

Link to the video: Link

There's a lot to unpack here, but before that, I'll start with some small last minute things that delayed things a bit. The second screenshot of the post is literally how Aika looked 3 hours ago. Had to do a small adjustment to her, and wit...

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Mini Pre-Log

Busy... I was going to be busy those last couple of days of October, and was planning on pushing out the progress log this weekend instead, but I ended up busy this weekend too...

Post is definitely going up within this week. I only need to clean up a bit more. Easily the most loaded post so far. It'll have a first peek at CG usage in certain actions and how they can affect the larger gameplay outside of CGs, as well as an initial showcase of interactions with NPCs with...

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Happy Halloween!

"Mufufu, you weren't thinking about going to bed so early, were you? No one is sleeping until this is overflowing with candy~"

"The night is young!"


Mei hasn't made an appeared throughout 2025. Here is some long-overdue love for her!

Purple Dream progress log will be out on Sunday.

Happy Halloween!

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Hana Exposure! Frail Flower (Part 3)

Part 3 of Frail Flower, with Pages 20 to 31!

Setup is complete, and we see the start of the main situation!

A small heads-up, there's a bunch of effects that are missing that I wasn't able to get done in time. Some visuals of Hana shivering, blushing, Hana and the Innkeeper with an enlightened effect in page 22, etc. I might update the post later with these, but I also might just wait for the full final version of the doujin.

I've been surprisingly busy with the pages for...

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Purple Dream: Clothing Styles Part 1

Here is a brief first look at clothing styles!

I uploaded the video for it on Twitter/X.

Link to the video: Link

A heads up, I was hoping to also showcase the relevant gameplay interactions that result in the clothing style change here, but they aren't quite ready yet. Right now I am forcing the interaction outcome through code for the clothing style changes.

So, clothing styles....

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Hana Exposure! Frail Flower (Part 2)

Here's part 2 of Frail Flower, with Pages 12 to 19!

It's a bit shorter than part 1, as page 19 was a good stopping point for part 2. I am trying to only cut it when something is ending and the scene is moving on to something else.

With this, the setup is mostly done. There's about 3 more pages of setup in part 3, and then in that same part the main situation will start!

Let me know what you think, and look forward to the progress log for Purple Dream at the end of the mont...

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Mini Log

I was planning on making this log a showcase of the clothing styles system with Shizumi, but a couple of things are still a bit broken. Unfortunate, but it kind of works out.

My intention was to show the clothing styles stuff in the wardrobe, and then show them in gameplay at the end of this month, through the first showing of one of the kinds of events. I'll just do both with this month's post. I'll fix those couple of things that are broken, and then continue work on the relevant ev...

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Hana Exposure! Frail Flower (Part 1)

Here is part 1 of Frail Flower, with pages 1 through 11! There's a lot to unpack here. I'll first talk about the doujin itself, and then wh

Here is part 1 of Frail Flower, with pages 1 through 11!

There's a lot to unpack here. I'll first talk about the doujin itself, and then why I am making Frail Flower.

For starters, the release schedule. For the next few months, on top the usual progress log at the end/start of the month, there will also be an additional mid-month post ...

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Purple Dream: Wardrobe System Part 1 (Early Look)

A quick early look at the wardrobe system.

I'll be posting a small video about it over on X/Twitter, as uploading videos of 18+ stuff is a bit of a pain here on Patreon.

Link to the video: Link

Friendly reminder that this is an early look. The UI is nothing but placeholders. The general layout is the only thing that is likely to remain. The important thing right now is to finish the ...

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Mini pre-progress log

Apologies for the late and short log. From mid July onwards things were beyond hectic and busy IRL, with plans popping out of nowhere left and right. I finally got back to business yesterday, exhausted from it all, and got a parting gift from someone in the form of getting me sick. Bear with me a bit.

Purple Dream: I'll be posting a really cool progress log in the next few days. Need to do a little bit more cleaning, as it'll be a short in-game feature video.

Hana Exposure: We a...

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Progress Log

Been a bit since the last proper progress log.

Purple Dream:

Purple Dream's development has been all over the place, not in a bad way though. A part of it has been finishing updating the clothing clothing that was outdated and broken due to the changes I made to the models a few months ago, which I had mentioned previously. All clothing has now been updated to fit the revamped Aika/Shizumi models, and they all now work well once again. The second part has been making more clothi...

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Project announcement: Hana Exposure! Frail Flower

Random announcement! New Hana project on the way, and it's called "Hana Exposure! Frail Flower"

For the past few months, I somehow ended up working on a new side project for Hana. This is not a new game, nor a sequel. This is instead a sort of doujin that takes place during Blooming Flower. It follows a standard right to left reading order, like a doujin, but unlike a doujin, it'll be full color from start to finish.

When it comes to how far along progress on it is, my part is co...

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Kitchen is busy

Need a little more time to cook.

The gist of it is, a smaller project opportunity came up, and that took on most of my attention for this month. The work on my side of things is complete, now it's just about waiting for the artwork, and most importantly the cover art so I can do a proper announcement. I should be making an announcement for this as a mid-month post.

Progress log on Purple Dream will also be out either this weekend or next weekend.

Apologies for the unexpec...

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Purple Dream: Models

Really important piece of progress here. The 3D models.

The original 3D models that were made back when I released the first few teasers had a bunch of problems, and even though still went ahead and worked with them for a bit, they ultimately had too many issues and areas that could improve for me to keep moving forward with them as they were. So, I took them back to the workshop and have been slowly improving them since. The improvements boil down to, tweaks to body proportions, adjus...

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Purple Dream: Weather, Activity, and Special Events

Not much of an in-game look, as a good chunk of progress has been on back-end systems.

Last log I talked about the map system, and I mentioned there being a weather in the works. The main purpose of the weather system is to add some changes and variability in POI settings, as well as also having some effects on the player. There are currently 4 different weather types, 2 which are smaller scale, with one being mostly beneficial and the other one being mostly detrimental, and then the o...

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Purple Dream: Map (Early look)

Placeholder galore! I warned you...

Purple Dream takes place in a big city. So, rather than there being an overworld city you walk through, the method of travel here is instead this map system. Here you can simply select a point of interest, and travel to it.

Aside from traveling, the map system also serves as a hub of various features. It's a hub used for objective tracking of both, main objectives, which are the ones needed to level up and progress the game (More on that on a f...

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Messy

It's been a while. Had to pause and push progress logs back a bit.

December was shaping up to be a bit busy, and my plan was to take it easy development-wise. The plan was to work on some external tools and mechanics as I would be on the go, and it can sometimes be messy to work with stuff that requires the rest of the development build. I was going to expand on this on a progress log mid-December, according to the plan, but plans ended up going completely out of the window though.
...

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Happy New Year!

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Merry Christmas!

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Progress log-ish thing?

Weird progress log here. Development has been all over the place since the last progress log, and just like development itself, this post is going to be all over the place as well.

Let's start with early October. After releasing v1.5 for Hana Exposure, I started working on a small update, which was going to be v1.6. There were two reasons for me developing that update, one was that there was some small Steam functionality that I wanted to add in v1.5. I even had added in v1.5 some stuf...

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Happy Halloween!

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v1.5 Release!

Here is the proper and full release of the v1.5 expansion!

This is an expansion that adds back NPC events, and adds various new kinds of events!

The update is live and can be downloaded on Steam, Itch, and DLsite as well!

Main Content :

  • Stargazer Activity/Event Line. 5 Total events (Found at the Inn)

  • Duck Event Line. 5 Total events (Found at The Crater)

  • Old Man Changing Persistent NPC Event. 5 Total events (Foun...

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v1.5 Thoughts

Here is the pre-release/progress log-ish post!

v1.5 is finally properly complete. It's been a long time for this scrappy and messy update. Going from it being a small NPC update, to it then expanding into including proper events and event lines, then even adding a new activity, not to mention the whole mess that it was waiting for the artwork and adding more content while the artwork was catching up. Things were messy. Many cool ideas were written, some of them made it, and some oth...

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v1.5 Soft Release

v1.5 is here!

I am calling this a soft release of sorts. More of that in a second.

Quick temporary disclaimer, good news, with some bad news, with some good news, with a bit of potential bad news. Good news is, the update is live! The bad news is, I wasn't able to do as much testing as I was hoping. The good news is that with the limited testing I did, things seem to be a-ok, the bad news is that I will be out of town for a few days, which is why I set a deadline for before I le...

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