I'm continuing to improve battles. Now, items work differently than skills.
Since a skill can also heal, items constantly heal for the next few turns! They can also increase ATK/DEF or decrease other elements in battle.
They can also save you from death!
I want the game to be fun and interesting in terms of gameplay, so I've been spending time polishing all these elements and making sure each one works properly. I've even designed more icons and descriptions so the player can easily understand them.
I've also corrected the translations, as some descriptions sounded strange!