It's not uncommon for older games to get new coats of paint, but not all remakes and remasters are of the caliber of 2004's Metal Gear Solid 3: Snake Eater. 21 years later, we now have Metal Gear Solid Delta, an Unreal Engine 5-driven remake of Konami's PlayStation 2 classic stealth-action offering that's both true to the original and fully modernized. To talk about the whole package, I (Colin) invited Sacred Symbols co-host Chris Ray Gun and Punching Up's Gene Park for a 2+ hour conversation that delves deep into the characters and story, not to mention the gameplay and much more. It turns out that you can indeed do Metal Gear without Hideo Kojima. It's just that you have to copy everything he already did!
J.S
2025-09-21 13:39:31 +0000 UTCKojima Made Me Gay
2025-09-21 10:33:57 +0000 UTCGlen Yelenovic
2025-09-18 12:55:05 +0000 UTCJack Salkild
2025-09-18 12:30:29 +0000 UTCEric Golley
2025-09-17 17:12:39 +0000 UTCSamuel Zamora
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2025-09-16 17:45:29 +0000 UTCJesse V
2025-09-15 18:17:39 +0000 UTCA Hind D
2025-09-15 15:20:06 +0000 UTCGene Park
2025-09-15 09:45:41 +0000 UTCMuskrat Mike
2025-09-14 22:59:55 +0000 UTCYour Boi Nicky V
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2025-09-14 15:54:23 +0000 UTCThe Devmeister
2025-09-14 01:48:03 +0000 UTCLunar Tear
2025-09-13 23:39:59 +0000 UTCYour Boi Nicky V
2025-09-13 23:25:28 +0000 UTCWilliam Harding
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2025-09-13 20:05:45 +0000 UTCHam Stroker's Ejacula
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2025-09-13 17:37:36 +0000 UTCGary Clark
2025-09-13 17:30:10 +0000 UTCBigDumbStupidIdiot
2025-09-13 17:13:13 +0000 UTCMykal
2025-09-13 16:25:12 +0000 UTCDeemac
2025-09-13 16:22:33 +0000 UTCAntonio Rodriguez
2025-09-13 16:16:17 +0000 UTCAladin_Slow
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