Dark Army Resurrection 1.7 - TOTK - 1.2.1 and 1.2.0
Added 2024-03-09 22:10:08 +0000 UTC_________________________________________________________________
Changelog:
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+ Key Items Limits
Starting from this version you will be able to carry max 10 Chest Keys and max 3 Huge Stars.
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+ Scaling Fairies Limits
You will be able to carry max 1 Fairy plus 1 for each Great Fairy Fountain you unlock, so when you start a new game you can carry just 1 Fairy, after you unlock all Great Fairy Fountain, you can carry max 5 Fairies.
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+ Auto-Scaling Quivers and Wallets System
Quivers and Wallets have been added to the game, you gonna start with low capacity Quiver and Wallet, then they gonna auto upgrade each time you complete one of the 4 main Temples. Here is details:
- 0 Temple -> Wallet 1000 rupees, Quiver 100 arrows
- 1 Temple -> Wallet 5000 rupees, Quiver 200 arrows
- 2 Temples -> Wallet 10000 rupees, Quiver 300 arrows
- 3 Temples -> Wallet 50000 rupees, Quiver 400 arrows
- 4 Temples -> Wallet 100000 rupees, Quiver 500 arrows
Note that you if u use this version on one save that have let's say 500000 rupees and 700 arrows, the wallet and quiver will delete extra rupees and arrows depending on how many temples you completed in that save.


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+ Extreme Punitive Blood Moon
After a Blood Moon you lose all your items except for the ones in the key items menu, then when the game reload you'll just have a traveler (using scaling mode before completing 2 temples)/ knight (using scaling mode after completing 2 temples) sword or spear or large sword or bow and 20 arrows, then the first chest you'll open is gonna give you 2 weapons with bonus and a random lower armor part and, if you had a master sword before dying, you gonna found it here. After completing a temple there is a chance to be equipped with the champion weapon related to the Temple\Temples completed so for example if you complete Rito's Temple, you have a chance to be equipped with a Great Eagle Bow, this means more Temples completed, more chance to start with a champion weapon after dying.
The default Moon System in DAR is 'Punitive Moon' so if you want to experience this new Extreme Punitive Blood Moon, you need to select it from the Campfire Options menu or when you start a new game.

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+ Added Aerocudas to Random Spawning Enemies
Aerocudas will now randomly spawn all over Hyrule, in the Sky and in the Depths.
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+ Added Zonai Charges to Beedle
You can now buy Zonai Charges from Beedle for 20 Rupees.
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+ General Bugfix
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- Random Enemies Manual Options
I have temporary removed the Random Enemies Manual Options due to lack of time, I'm gonna rewrite those options as soon as TKMM mod manager will be released.
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Thanks for supporting this project!
ENJOY!!!
Comments
get gud
Kaden Kleeberger
2024-05-31 03:50:33 +0000 UTCNot his fault you fail at the game.
Kenneth Amato
2024-05-26 21:38:46 +0000 UTChey go fuck yourself man with the shitty ass amount of spawns in the temples its not fun
Paris Galindo
2024-04-10 21:46:17 +0000 UTC