And here is public version 0.0.2!
PC: Link!
MAC: Link!
Android: Link!
Version 0.0.3 is currently under active development.
In this version you can get a closer look at the alpha version of the city map.
Now it is raw and there are not many interactive moments, but, this is the basis on which I will be able to tell a lot of cool stories with your support).
And most importantly it took me just a mountain of time...
What's available to you?
- One skit in the kitchen.
(The skit takes place in the morning.
You just have to send Shaggy to bed to access it)
- One skit to meet a new character.
(You need to turn on the cheat menu on the map to access it. It is located at the succubus. There to select the item "Witch")
- Night map of the city.
(To access it, go in and eat at the fast food)
- Three random scenes in Macronalz
(Work when magic is applied)
- Shaggy's office.
(It's empty for now, but you can summon a succubus there by clicking on the pentagram, on the wall)
- Draft quest with death and the witch
(To activate it, you need to select the flower in the cheat menu. And also I'm not sure about the stability of this quest ...)
Ready and tested a number of basic mechanics, such as:
- character fatigue
- days count
- money and sin-points counting
- day change
- timer for main and side quests
Not all of it, of course.
Plans for version 0.0.3:
- Add a police station building to the map
- Add a number of random scenes when you visit the girls room (about 3-4)
- Make additional icons for the city map (for the hub-location and for fast food)
- Prepare a design document for the mini-game and a new location on the city map
- Make the map more alive, adding a sky animation and new icons.
And a bunch of stuff on the small stuff, like the same rewriting code to show the characters in the dialogue in a more optimized.
In version 0.0.4 I'd like to add two new bed scenes (the art is already done) and continuation of the main story (Shaggy's team moving to a new apartment).