Worked on a lot of backend stuff for today's #BloodborneKart dev post!
A lot of it is just behind the scenes set up to properly integrate into the code base as a special race for tracking purposes. This is an important foundational step but there isn't too much to show on the player side, outside of a now functioning timer which you can see in the bottom left.
This does, however, open up the possibility to add the boss health bar on the bottom of the screen, which I proceeded to do, even if it isn't actually hooked up to anything seeing as there isn't a way to damage the boss just yet.
Scott Campbell
2023-11-11 03:30:35 +0000 UTC