XaiJu
JonKunGames
JonKunGames

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Are you ok with the introduction of some RPG content in the game ?

In the original "The Prison", Lost Goddess explained that before, in the Temple of Sin, the dominant males called "Gods" and dominant womens called "Goddesses" were living together with their "Slaves". Getting more and more greedy, this has generated a War between them in order to keep all the fortune collected over years.

In the present, in "The Prison 2" this War is not over and continue over new disciples. Fighting is not really allowed in the real world. That why they adapted themself in order to use a new technology to fight. This new technology permit to do a lot of things, fighting with a sword, magic, spells etc... No risk for the real body but the pain and sensations are like in the real world. 

People who win against someone can enslave them. If you loose, you will have to face the humiliation and concequences. You are representing (Kind of forced) the Temple of Gods and will have the fight representant of Temple of Goddesses.


My rules about this :

- Reduce the greeding process as much as possible. 

- Make it simple, fun with different options and with more girls.


This is kind of the workaround I have found in order to not put the player in prison again after what happened in the last update. I got several feedbacks and forcing you to quit the "City" and put on hold some girls, secondary quests could have been frustrating. You could fight and leave this environment when you want in order to report all of this to the Police Girl (A deal you cannot refuse. Even if their is no evidence that you are guilty at the end of the last game version)

Comments

I'm late to the party, but I don't mind more gameplay elements and more story if they suit the overall theme of the game. That being said, I'm not a fan of fantasy elements as I think "The Prison 2" works very well in it's semi-realistic setting. On the other note, I'd like the police girl to very quickly find out that MC is innocent (to make her more intelligent and - in turn - respected by the player) and tell him that she knows the truth but she's still gonna do some "nice" things to him, simply because she wants to. She can use him as a stress relief for police work, or as a constantly humiliated sidekick (or - preferable - both).

DieMenschMaschine

As long as the RPG elements don't become a chore to play. Like no grinding to get up to a retain level or skill just to be able to stand a chance against enemies.

Daniic


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