Bloodborne Kart dev update 2023/4/8
Added 2023-04-09 00:03:45 +0000 UTCPolishing the Gascoigne boss fight for today's #BloodborneKart dev Post!
First off, I fixed a bug that caused AI to ignore racers as chase targets when there's only 2 present (it should have been 1, as that means they are alone; they can't chase themselves!). This has been fixed!
I also made some special power ups spawn in when Gascoigne is at 2/3rds health, one of which is a blood vial. I also reduced Gascoigne's health by 20% Hopefully these two things will make the fight better paced and balanced! The other power up that spawns is the gatling gun, which Gascoigne will prioritize. This won't 100% address the fact that he manifests a gatling gun out of nowhere in the phase 3 change cutscene, but it will at least massage it a little bit.