Bloodborne Kart dev update 2023/3/18
Added 2023-03-19 00:00:30 +0000 UTCNow that the tutorial is finished, I need to get back to work on the campaign interstitial menu for todays Bloodborne Kart dev post as that's what's loaded after said tutorial is completed!
The first thing I did was make the main interstitial menu right justified, as all the new features (like the 'next level' text box and the 'replay level' button) made it start to obscure the art in the background
I also worked on the level up screen, which is similar to the level up screen in BBPSX, but simplified and with a few changes, primarily bloodtinge and arcane now setting the quicksilver bullet max and starting amounts, respectively.