Bloodborne Kart dev update 2022/12/05
Added 2022-12-05 20:26:20 +0000 UTCBig update for today's Bloodborne Kart dev post!
To start, the AI is now capable of chasing, picking up and capturing the battle objective, meaning that we now have a first playable of the 'Capture the Insight' game type! On top of this, I also added UI support for the battle objectives, showing where they are on the map at all times and also displaying on the minimap when a new objective spawns.
And finally, as demonstrated in Part 2 of this video, I added in multi objective support which changes the gametype from more of a tug of war on a single objective to a mad dash to snap them all up before the other team does.