Thanks to one of the patreons i got a funny idea what to implement into the Chunk Pregen V1.8.
I was thinking back then in 1.6 to implement retrogen support but i never found a good system to implement since my idea was based on "SimpleRetrogen" and that wasn't compatible at all with my tool.
But thanks to some rethinking and added limitation (which is still flexible enough) i was able to implement this concept into the game.
So yeah with the next beta chunkpregen has Retrogen included.
This is not the usual type of retrogen since that requires a player to regenerate all the chunks.
This type of Retrogen basically loads up all existing chunks (Like a normal pregeneration) and applies the retrogen afterwards. That may makes the game a lot more laggy but at least you no longer need a player to do it.
There is still a couple issues with my system where crashes cause multiple types of regenerations at once but its at least usable already.
I think i will finish this feature today and make a stability check directly after that.
Thanks for reading. Speiger.