XaiJu
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Perv's Diary: Week 39

Hey there folks! So for this week we're gonna have a longer diary, I've been making progress on my new render tests and I'm excited to share!

If you're not interested in the technical mumbo jumbo here's the basics:

For this month we are having two longs, one with Lili from Tekken and a threesome futa scene with Lightning and Serah! Both have previews on this post!

I hope to release the Barbara video at the end of the month as well!

I've finally finished rendering everything from the Lara project, I'm putting things together to release it next week!

Now for the mumbo jumbo!

So even though I intend to fully implement my new set up  on the WidowMaker project, I've managed to already import some of the tweaks I made on this month's projects!

Note that these tweaks are not a huge leap forward, but it's exciting nonetheless since I manage to improve these aspects without really increasing the render time!

I've managed to make two renders of the Lili project, one with the old set, another with the tweaks I imported. As for the two Lightning previews, both are taken with the new set up!

Now comparing the two Lili renders, first notice the light difference, the idea here is basic to achieve a more flat output, but at the same time with more defined shadowing. Back when I was starting to work with render, I always tried to achieve strong constrast and lights emission on the raw render. As time went by I actually realized that the ideal is to actually aim for a very flat constrast on the raw render, because that gives me a very deep color grading control on the post production.

Noticed how the new set looks less shiny, avoiding light saturation and also how it better highlights the shadow in smaller details. For example notice at how Gray Fox armor has it's details more defined. This allows a much better post production control.

Now for the shadow filtering, this was a little tough to get right, due to GPU limits on my machine I have to be careful when pushing the shadow resolution. Low shadows though, not only look blurry but also grainy. Notice how on the new set Lili's leg shadow on the couch, looks much less blurry. 

And finally I'm also using a better aliasing filter for the final output, it helps to make the image look sharper. For example look at how Lili's face looks more blurry on the old set, with a flat bright light. On the new set you can see the details better, such as the jaw line and the reflection of the eyes,

Anyway hope you guys enjoyed this longer diary! Next week I hope to share WidowMaker along with some other surprise characters! Rendered on the all new set up!

Thanks and keep rocking!




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