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jklind
jklind

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lips rig!

It's taken a few days, but my lip class for Maya is now working!

What this class does is take two sets of FK controls - one for each lip - and rigs them so they follow the jaw. How much influence the jaw as over each control varies, and can be adjusted.  That influence can even be driven by a slider, and tied to specific expressions!

Writing this script had its own unique challenges...  just getting the script to calculate the jaw's influence on each control took me a whole day, and I may still try to find a cleaner, more mathematical way to do it. For now, though, it does what I need it to!

With this out of the way, I can shift my focus back onto my face rig template, and then add that to Daisy's rig.

lips rig!

Comments

I wish I didn't have to. Unfortunately none of the available third party tools can do exactly what I want, and combining tools isn't always possible...

Jared Lindquist

You put in serious work to get this far.

Angelo B.


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