It's release time! Sorry about how things are proceeding, it's a busy time of the year, not only for holidays. We have a ton of birthday celebrations and I haven't had a free weekend since early October. ^^" So, I hope everyone can understand. We're trying to get everything out still as promised.
Thank you everyone for the continuous support and just remember there's more coming this month for content!
[Keep in mind that this is v0.20 part 2, with part 3 expected for Nov 24...
2023-11-21 03:23:07 +0000 UTC
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I'll keep this post brief and to the point! I'd like to thank everyone for being more than patient with us as we share the entirety of episode 5 this month! We are running into some hiccups in our plans, but we're not letting that completely ruin what our overall goal is with making sure all of episode 5 is out within November. ^^
The first thing to address is that v0.20 pt 2 was meant to be released today, but we're going to get this out on Nov 20th. (1 day difference) It'll most likel...
2023-11-19 22:40:26 +0000 UTC
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I know the big highlights for this month will mainly be with our releases, but we wanted to get some light previews out for art as well! :P Our cg artists have been busy getting some of the route episode art ready for v0.21 forward recently and I'm happy to say that we're looking good for v0.21, v0.22 and by the time v0.23 is ready, we'll easily have all of the episode 6 route art how it should look in time for those releases into 2024. ^^
One thing that we've been trying to figure out ...
2023-11-14 20:05:36 +0000 UTC
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Kinda a small post to toss out after our v0.20 pt 1 release last week! ^^" I think there's been some confusion as to what we have in mind for the next few months, how we're handling supporter vs public releases as we get things rolling again. I'd like to clear things up though.
Before we dive into showcasing our planned releases. I would like to be up front with our supporters that our next release is v0.20 pt 2, originally planned for Nov 18th. We are changing this to Nov 19th. (Proba...
2023-11-13 19:57:05 +0000 UTC
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You might have to do a double take since it's been so long! :P Once again we're extremely sorry about the awkwardness in our development for a long while now. This release alone won't begin to fix those issues, but we do hope that it'll begin to prove that we're trying to get content moving steadily again as we move along.
Thank you everyone for the continuous support and just remember there's more coming this month for content!
We also included both .rar and .zip file options to ...
2023-11-07 22:17:33 +0000 UTC
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[These previews and mentions won't spoil anything major for the story.]
Time for more previews! :P I actually forgot Heather had some major spoiler additions done that can't be shared today.. >.< But we'll reach a point in the game where it's commonly known and easier to share those details. These additions will be seen within Heather's route.
(Images will be within the post, but it would be best to view them through the gallery feature at the ...
2023-11-06 22:27:33 +0000 UTC
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It's a new month! I'd like to firstly say, thank you to everyone for the continued support and we're very excited to get back to providing steady releases of new content for everyone! <3
In case you missed it, we did toss out a mini update at the end of October. We won't repeat it in this post, but the main thing is that we slightly delayed the release to Nov 7th. (Originally Nov 1st) We also announced our plans for how we're handling the content bei...
2023-11-03 14:08:02 +0000 UTC
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[These previews and mentions won't spoil anything major for the story.]
We've got quite a bit of previews today to share! All of Juliet's additions to finish up her sprite will be posted here, minus one outfit that's major story spoilers. We'll be seeing these within Juliet's route mainly, but let's dive into the previews!
(Images will be within the post, but it would be best to view them through the gallery feature at the start of this post, as you ...
2023-10-30 18:40:01 +0000 UTC
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Hi everyone! We're about at the 48 hour mark before Nov 1st, but I do have some news to announce regarding the new content coming out soon and some plans we have in mind moving through the next few months to keep content flowing along at a much more steady rate each month.
So, let's dive right into this post!
The first main thing to announce is a tad bit iffy and that is, we're slightly delaying the release from Nov 1st, pushing it to Nov 7th for sure! >.<...
2023-10-30 02:03:07 +0000 UTC
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Running a bit behind on Patreon posts in general, so I apologize for that! ^^" It's a busy month as we prep up the content for our next release, but even outside of the project, it's a busy time of the year with family birthdays and events, classes, etc.
That's besides the point! I want to do one more tiny development update this month, it won't be huge or exciting as the other ones. Just briefly showing our progress and some light goals for content we're seeing if we can squeeze it in ...
2023-10-24 04:19:13 +0000 UTC
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[This post is related to our 2nd big announcement for 2023, showcasing the new art style coming to MA. If you missed that big announcement post, you can check it out in full below! Tons of art previews included!]
https://www.patreon.com/posts/ma-art-style-art-82664782
https://www.patre...
2023-10-16 03:24:57 +0000 UTC
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Before we begin today's big post! This is related to a big post made months ago about new art style changes coming to MA for cg and sprite art. I highly suggest you check these posts out prior to this one.
https://www.patreon.com/posts/ma-art-style-art-82664782
https://www.patreon.com/posts/ma-art-style-8...
2023-10-14 00:25:49 +0000 UTC
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I know that last month we had shared Paradigm Shift and claimed it was the final music track for MA, but one thing struck me before we officially finished up.. That was the need for a track meant for the credits ending point of the game!
We went with the name Yearbook, for obvious reasons given the game's central setting at the academy, but I think by the time we fully experience the game from start to finish, while it won't be a full year or multiple years attending Pembroke Academy.. ...
2023-10-05 13:02:24 +0000 UTC
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It's time for a development report! ^^ This month brings with it some exciting news! Of course some people will naturally reserve the right to take it with a truck load of salt, not hold their breath, etc. You'll just have to decide for yourself what you believe and when time comes, you'll be stunned.
Starting this post off with what everyone wants to hear the most.
Release Date: Nov 1st!
We're pretty close to having the content fully done, tested and p...
2023-10-05 02:57:02 +0000 UTC
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[Images in the gallery will be better to view vs viewing them within the post.]
Let's kick off the end of this month with one more dev update! There's a bit of spoilers packed in here for those of you who might be newer to following the project. Some information is redacted to keep some surprises about these two major scenes feeling fresh upon playing through the new content.
Before we dive into that, let's look at our rough progress currently!
-Fin...
2023-09-30 20:57:37 +0000 UTC
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[This post is related to our 2nd big announcement for 2023, showcasing the new art style coming to MA. If you missed that big announcement post, you can check it out in full below! Tons of art previews included!]
https://www.patreon.com/posts/ma-art-style-art-82664782
[Might wish to see how feedback has helped adjust the artstyle as well, we did a update post in ...
2023-09-26 22:35:32 +0000 UTC
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Just a very small post today! If you saw yesterday's preview for Karissa, we hinted that the Nurse also has a diaper design unique for herself as well! In case you're confused..
We're making some quality fixes, many of which are very light changes to the story for MA elements. One of these is adjusting the rules presented to the player early on, most of which stays the same with what we know. Two aspects that are being changed however are..
(1) - Teachers & Staff are required ...
2023-09-20 19:45:18 +0000 UTC
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[This post is related to our 2nd big announcement for 2023, showcasing the new art style coming to MA. If you missed that big announcement post, you can check it out in full below! Tons of art previews included!]
https://www.patreon.com/posts/ma-art-style-art-82664782
[Might wish to see how feedback has helped adjust the artstyle as well, we did a update post in ...
2023-09-19 22:58:13 +0000 UTC
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[Images in the gallery will be better to view vs viewing them within the post.]
Sorry about the delay on this! There's a bit to mention in this dev update post, so let's get right into how the development is roughly looking in progress!
-Final editing pass. 60-65% --> 80% done.
-Engine transfer. 60% done. (No progress)
-New assets added/functioning correctly. 90-95% --> 100% done.
-New feature/systems testing. 40% --> 60% done.
-General testing pa...
2023-09-15 20:40:29 +0000 UTC
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We're kicking off the week with our final oc character!
In case you missed the previous student reports for past KS oc's being added to the game, you can check those posts out below! (Oc's not updated in the new style will be adjusted in coming months!)
https://www.patreon.com/posts/sprite-preview-61889009 (Ichigo)
2023-09-11 17:18:59 +0000 UTC
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Here we have it! Our final music track for the base game of MA! ^^ This has been a long time coming and marks another milestone in overall development for the project.
We have plans to have ComposerJF work with us once again in the future for dlc content. There is a chance that we do have a need for one more track besides this, but I'm looking over the 23 total tracks now to see if there is any last minute tracks needed still for the base game or if we're fully done. :P
This tra...
2023-09-05 18:58:17 +0000 UTC
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Sorry this development report has taken a few extra days! >.< Awkward timing with the calendar dates leading into this month, kind of mixing up and delaying a few posts due to it.
A brief recap for development! Last month we softly confirmed that v0.20 (Episode 5) should be ready between August-September. I feel this is still very possible with where we're sitting on development. Ideally I'm hoping to have a official date set sometime within the next 2 weeks, but I'm trying to ma...
2023-09-05 04:18:54 +0000 UTC
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[Images in the gallery will be better to view vs viewing them within the post.]
Finally! Another dev update! Sorry about the delay with this one, I just recently started up classes again for college and so trying to ease that back into my daily weekday schedule and get other stuff done within the week has been a bit here and there.. ^^"
Let's take a look how development is roughly looking since our last update!
-Final editing pass. 40-45% --> 60-65% done.
-E...
2023-08-26 22:24:42 +0000 UTC
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[This post is related to our 2nd big announcement for 2023, showcasing the new art style coming to MA in v0.20. If you missed that big announcement post, you can check it out in full below! Tons of art previews included!]
https://www.patreon.com/posts/ma-art-style-art-82664782
[Might wish to see how feedback has helped adjust the artstyle as well, we did a update...
2023-08-19 23:25:23 +0000 UTC
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[Images in the gallery will be better to view vs viewing them within the post.]
It's time for some updates! This one will focus on our completion of the new art style sprites into the game! This also includes existing cg art being updated, but there's still going to be some cg in the old art style in-game that'll be slowly replaced in time. ^^"
Before we begin, if you didn't see our development update at the end of July, we listed our development progress and timeline of...
2023-08-11 22:30:12 +0000 UTC
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[This post is related to our 2nd big announcement for 2023, showcasing the new art style coming to MA in the coming months. If you missed that big announcement post, you can check it out in full below! Tons of art previews included!]
https://www.patreon.com/posts/ma-art-style-art-82664782
[Might wish to see how feedback has helped adjust the artstyle as well, we ...
2023-08-07 19:09:45 +0000 UTC
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The day has come! Before we dive into this preview and report about this new character, I'd like to toss a tiny bit of context about Tara and her role at the academy, why she's here!
A while back and through the years of development, we've heard a number of comments and mentions against the character John, who acts as the main teacher for the guys when they arrive at the academy. We've tried to adjust how John as a character feels overtime and I'm sure when looking back to his early day...
2023-08-04 18:37:41 +0000 UTC
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I'm going to attempt to keep our report this month a bit shorter and sweet! It'll be rough.. But let's get right into it!
The first thing I want to lay down right away before I lose everyone's attention.. We've softly confirmed that v0.20 (Episode 5) is going to be ready between August-September!
With what our process looks like and what's remaining to have the content finished, we're pretty confident in confirming that soft release date range above. We assume ...
2023-08-02 17:59:18 +0000 UTC
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I promised myself this would be a short and sweet little update, keeping a leash on myself and trying to be mindful to not over sell development stuff mentioned. ^^"
Episode 5 is our main priority for release content, we're not ready to toss a dart at the calendar with a set release date as of right now sadly. We really do want to hammer that announcement down, but we don't want to falsely announce anything too soon and then have to do the back pedaling of shame. >.<
What ...
2023-07-31 01:55:43 +0000 UTC
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One of our last posts for this month celebrates finishing up all the character themes for MA! ^^ We still have a news announcement for later tonight to toss out, so be on the lookout for that as well!
This track is for Zoey as the title suggests.
The idea behind the track itself is that I wanted something that'd fit her character and I can't spoil much about her story, but I will say Zoey doesn't exactly have a complex story going on for her like some other characters will be se...
2023-07-30 17:42:22 +0000 UTC
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