I'd hoped to get some more drawing done this week, but so far my brain hasn't been cooperative. On the bright side, I've made progress towards the next version of Daisy's rig!
The major new feature for Daisy v0.2 might be her lips. The code to rig them was already in place, it just needed to be re-enabled, and the results hooked up to the rest of the rig. The next step will be to add skin weights, since it's difficult to tell how well the rig works just by look at the joints & controls.