I've got 3 more weeks on my current contract, and then - assuming I don't have another one to jump onto immediately - I'll finally have some down-time to both draw and maybe resume work on my 3D models. I've been making small adjustments to my Daisy model these past couple days. The latest is to her face - mainly reducing & softening her lips, and some minor tweaks to her nose. Sooner or later I may have to take this model into Zbrush, and do my tweaking in there. These obsessive little tweaks may be pointless, since one of my plans for when my schedule clears is to create a lower-poly model. I'll then attach that to a Biped in 3DS Max, so it'll be ready for posing without weeks or months of rigging.