We just got our first core DLC approved on Steam, wooo!
There's a ton of paperwork and back-and-forth corrections and requirements that need to happen with each Steam approval--and we're having to do it for each core we plan to release, along with the main RetroArch application--so this is just the first small step in that long approval process.
However, we know a lot of you have been waiting patiently for more news, so we wanted to share this little milestone with you