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The Libretro Team
The Libretro Team

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Flycast Progress Report – Mip-mapping properly implemented now on both Vulkan and OpenGL

Some significant improvements have been made to the Dreamcast emulator core Flycast by flyinghead that serve to increase the graphics accuracy.

For one, the OpenGL renderer has mip-mapping support now for the first time. Second, all texture mipmap levels are now uploaded to the GPU. The Vulkan renderer no longer auto-generates mip-maps and instead uses the proper mipmap levels. What happened before is that these auto-generated mipmaps would ‘bleed’, whereas the ones provided by the game do not.

To read the full article, click here.

Flycast Progress Report – Mip-mapping properly implemented now on both Vulkan and OpenGL

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