That was easier to code than anticipated. Behold, Polymath now comes with an option to write out the information for existing spells, so you can edit them. I'll tentatively upload the update to Nexus tomorrow and will start the short to show how to double spell damage.
Emanuel Pereda
2024-06-08 13:51:22 +0000 UTCTangak
2024-06-08 12:20:55 +0000 UTC