XaiJu
Towergirls
Towergirls

patreon


Towergirls Unity 0.505

The systems are coming together nicely in Unity.  We've got about all of the non-siege mechanics into the game and working, which is a very nice change of pace.  This patch contains numerous bug fixes, the start of the return of overmap encounters, and Glacier Fields is fully explorable.

Our current plan is to get the Siege Battle in Glacier Fields against the penguines up and running, which should only take a few days, since that's pretty decently along already.  The UI needs a pass from Unyin, some wonky hitboxes/clicking needs to be looked at, and I need to set up conditions for pre-battle unit deployment.

Early WIP of the siege system


Now that Glacier Fields is completed once more, Unyin is also going to be hammering away at getting Glacier Keep and Glacier Tower (and Kobold Princess) back in.  Initially I was going to have us port over the levels 1:1, just moving them to the new system, but Unyin requested that we give the dungeons a facelift and make them more enjoyable to play through.  Given that Kobold Princess route will be the proper demo, this time around, that would no doubt be for the better.  Expect a much prettier and neat Glacier Keep and Glacier Tower, hopefully toward the end of August.

We'll have another quick update soon with the siege stuff ready and any bugs smashed.  As always, thank you for your continued support.


Towergirls Unity 0.505

Comments

Awesome. I can't wait to throw KP at an enemy and watch as their chest sorta caves in.

Yistern


More Creators