Scene Files for this episode here: https://www.patreon.com/posts/79758222
TOPICS TACKLED:
00:00:00 Season 5! My how time flies.
The Last of Us Intro (Some fun stuff here!) (RKT Ricochet)
00:06:05 Using Displacement, Trim, RKT Ricochet, and advanced Vertex Weight Maps to create a very fancy growth pattern.
RKT Ricochet: https://rocketlasso.com/ricochetinfoYT
Ref: The Last of Us https://www.artofvfx.com/the-last-of-us-main-title-by-elastic/
Studio: Elastic https://makemakeentertainment.com/elastic/
00:44:41 Questions about being a Motion Designer
00:48:45 How Rocket Lasso Organizes Names of our Files
Stream of Bubbles and Making Objects Float on the Surface of Water
00:53:26 Fun techniques for making object float on the surface of the water. I spend a bunch of time trying to get the right balance of settings.
Ref: https://twitter.com/RettleSnake/status/1627731536068898817
Artist : Rettlesnake https://www.instagram.com/rettlesnake/
01:27:38 Poor Blob Creature
Sharply Press Text into a Sheet of Plastic
01:35:00 Layering up some Fields to get a very controllable rig that can make sharp peaks of displacement. I use the new Rocket Lassp Capsule "Trim" that comes with your Cinema 4D subscription.
Ref: https://vimeo.com/325178525
Studio: field.io https://field.io/
Rocket Lasso Capsules01:45:22 Grid, FUI Ring, Wave Spline, Stairs Primitive, chatting about a bunch of the Rocket Lasso Capsules that are included in your Maxon One Subscription or some that are in your Cinema 4D Subscription.