Scene Files for this episode here: https://www.patreon.com/posts/67314112
TOPICS TACKLED:
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00:00:00 Greetings! Also new tutorial: Clone Complex Fields Easily https://youtu.be/REmJ3WmwFrs
How to Create Fog in Redshift
00:01:21 I tackle Redshift global fog, visible lights, and then even some volume clouds from scratch.
New Cloth with Fields? (Powerful Inflation/Deflation)
00:35:37 Yes! Via Vertex Weight Maps. Important to note that Vextex Weight Map calculates before the Sim deforms the model.
Simulate a Tire Jumping Back onto a Rim
00:45:41 I talk through several paths to figure out how to make a tire jump back to a rim. First I attempt to have it "Follow Position'd" back into place. A better method is building the entire rig in reverse. Remapping time via an Alembic bake.
Laser Scanning Effect via RKT Ricochet (Plugin)
00:54:09 First a fake a large landscape via a single object. Then using the Ricochet plugin we shoot a bunch of lasers to collide with all the geometry in the scene. Using the laser beams I can place objects exactly where the beams collide. Unlocks lots of potential effects!
Ricochet: https://rocketlasso.gumroad.com/l/ricochet-from-rocketlasso
Applying the new Rope Simulations to the RKT Ricochet (Plugin)
01:13:00 First a fake a large landscape via a single object. Then using the Ricochet plugin we shoot a bunch of lasers to collide with all the geometry in the scene. Using the laser beams I can place objects exactly where the beams collide. Unlocks lots of potential effects!
Ricochet: https://rocketlasso.gumroad.com/l/ricochet-from-rocketlasso
Selection Capsules to Drive Selections
01:20:08 So many Selection Capsules!
Extract the Shape of A Waveform
01:29:45 Using a Sound Field we can make many Probes to drive the position of a Matrix Object. That can be used to drive anything! In this case, a spline that we lathe.
Adding Wrinkles When Object Deforms Part 1: Tension Tag Method
01:39:04 Using a 2D Noise combined with a Vertex Weight Tag driven by a Tension Tag, I get some clean wrinkles on a model.
Reference: Easy Wrinkles in Blender https://www.youtube.com/watch?v=bNGGwaHOzHY&t=12s
Adding Wrinkles When Object Deforms Part 2: Cloth Method
01:48:04 Instead of a fancy rig, this time I slap a Cloth wrapped on top of a model and let it bend however it likes. Works well.
Trying to Drive Scale Direction (Doesn't work so well)
01:52:46 A little direction painting with Hairs. Sadly I can't see the reference with enough detail to know what was really going on.
Reference: https://www.instagram.com/p/CRghxFul43X/?hl=en
Artist: unit.20 https://www.instagram.com/unit.20
02:18:20 10 minutes of accidental darkness ^^
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