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SOULS NEWS: Bloodborne - The Gameplay Unfolds

We've learned so much about Bloodborne in the past few days, so I decided to aggregate everything for you in one video. Enjoy! Thank you for your support so far everyone - i'm so thankful for the opportunity to keep making these vids. Talk soon!

SOULS NEWS: Bloodborne - The Gameplay Unfolds

Comments

One thing I would like to think will be an option in-game is that the Cleric Beast boss fight, or at least something like it, will be another player that has become a true beast. There's a very short scene in the trailer that shows the character putting something to their chest and then a bright explosion/pillar of light comes up from them and what seems to be a large figure is left standing in the light, also it helps that they show the scene of the character fighting the cleric beast right after that so.. (You know From and all their subtle hints) High hopes for this game! Praise the Miyazaki!

Ian Mahoney

I know, I know. I should've said this game is going to be bloody good! That would've been much better!

Gabriel Guimarães Gama

Yes I actually remembered you mentioning it in another video while I wrote the answer so I thought I might just mention that I asked a few times if you would come here to Germany, but you never answerd I was kind of hoping to meet you so we could talk a little bit But oh well Also I tried to backstab enemies but I to It but be either harder in bloodborn or it wasn't in the game The gameplay feels faster now and the roll/Doge has a shortened delay if you compare it to DaS II It felt more like the fast roll of DaS I I wish I was able to play it more but Fucking Miyazaki gave only 6 copies to Sony so the line already was two hours on Wednesday even though that day is only for people with a trade visitor's pass

Aeto

Hm, that's an idea. I'm really curious to see how we interact with the hunters. Will they simply be NPC's, or something more?

VaatiVidya

that's almost as bad as the scythe joke I made at the start of the video, cmon man

VaatiVidya

Too true!

VaatiVidya

It will always be a Playstation exclusive - I don't think anything co-developed by sony has ever made it to multiplatform

VaatiVidya

haha i wish i mentioned the ragdoll physics

VaatiVidya

This is just a thought from the gameplay that I've seen in the latest trailer, but it seems like carrying a torch may allow you to "blend in" with the other 'Hunter' type enemies, as in those that are on the hunt. The wretched looking one with the scythe seemed to watch you walk past without becoming overtly aggressive toward you, and that may actually be an NPC. But the other beastly looking character that walked past carrying a torch himself did not seem to care about you. It may be that carrying a torch sacrifices some offensive ability for some enemies not becoming aggressive towards you on sight. Any thoughts?

Jason Mitchell

That's turning out to be a beast of a game! Get it? Beast? Sorry...

Gabriel Guimarães Gama

No it WILL be playstation exclusive It'll be published by Sony

Aeto

I just got the email Wtf now it's too late It was quite much though Anyway ragdoll physics are back though so Yay

Aeto

the hype only grows exponentially

Seraziel

Is this still projected to be a Playstation exclusive?

Josh

hm..how about how much HP blood vials regain? Or when you have to shoot enemies to initiate a critical

VaatiVidya

I played bloodborne on gamescom and might play it today tomorrow if you have any particular question I can look out for it tomorrow

Aeto


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