Sunday Update 05/17/2020 - Code Refactoring
Added 2020-05-18 04:59:36 +0000 UTCThis week I worked on rewriting old code to address some bugs and reduce confusion.
First the "Dynamic Difficulty" toggle has been replaced by the "Dynamic" difficulty preset. This should make it more clear what the difficulty level actually is set to for new players so that they don't think there's a difference between "Dynamic + Easy" or "Dynamic + Nightmare".
Second I've been trying to track down a bug that a few patrons have run into that causes the game to not enable patron content after a reset like it should. I rewrote portions of the code that enable this content so that the game no longer requires a restart after logging in to Patreon. This should make redeeming the content more consistent and less tedious since you won't need to relaunch the entire game.