Today I learned how to stack geoshells and then copy the mats to the newly created surfaces of the other geoshells without it looking like shit. So that's in these specific images:
Geoshell on geoshell on geoshell on geoshell
Looks the most realistic wet I've been able to accomplish so far. As a side note, rendering rain in daz is horrible. Each image took like 2 hours on a 4090. Back to photoshop with rain it is xdd
I think at this point I pretty much tried everything on my to-do list for the immediate future. Wrote the script for chapter 3 on the side and made a list of missing assets. Got a good Daz discount on a lot of them. Maybe by the end of next week I'll be able to give you an idea of the size of the next chapter, but I'm not sure yet, as I wanted to take a bit more time on the dialogues this time, as the surprise extra 11k words after the first draft of chapter 2 was something I don't want to happen again.
briketsNbiscuits
2025-03-10 16:33:42 +0000 UTC