Tool Hotfix 2.0.1 - Important!
Added 2020-07-16 20:49:26 +0000 UTC
THIS IS OUT OF DATE, SO DOWNLOADS HAVE BEEN REMOVED. YOU CAN ALWAYS FIND THE LATEST VERSION AT TwistedMexi.com
This is a hotfix for a few bugs that were brought to my attention. Please read them carefully.
- Gallery Tab fixed for Offline Mode: Due to a bug in TOOL, the connection prompt couldn't show when trying to open the gallery in offline mode.
- Stopped dialog conflicts: In some cases other mods' dialogs could get "queued" instead of showing as they should. This is now fixed.
- Undo bug after Cloning: Clone was incorrectly inserting move undos on creation. No longer does that.
- Mod List on Startup Displays Twice: Changed TOOL UI to not show the mod startup box more than once if enabled.
(PSA: If you have a lot of mods, you should turn this off anyway, as it slows down load time severely) - "Ghost Objects" being cloned: If you deleted an object while it was active, attempting to clone another item would also create copies of the deleted items. Fixed.
NOTE: I chased a bug I thought was coming from TOOL, but it's actually just that Origin does not always tell TS4 once it's connected. If you tell the gallery to connect and it never stops spinning, click stay offline and try once more. It should work the second time. This is not caused by TOOL.
Translations Added:
Russian - Thanks to @EgorGalochkin
German - Thanks to @SimFans
Spanish - Thanks to @jjosue_geo
How to use:
Official TOOL Tutorial
The only thing not covered by the tutorial is debug cloning. In order to do that, activate an object and alt+shift click any surface or the active object.
Installation:
THIS IS OUT OF DATE, SO DOWNLOADS HAVE BEEN REMOVED.
YOU CAN ALWAYS FIND THE LATEST VERSION AT TwistedMexi.com
UPDATE:
Added French and Swedish translations.
French, courtesy of Heidi
Swedish, courtesy of Lux
Option +shift
TwistedMexi
2020-10-15 00:27:03 +0000 UTC
I have. a Mac so what our option for alt+shift click
Tytiyanna Marshall
2020-10-15 00:07:48 +0000 UTC
Je pensais l'avoir déjà mis à jour. Ma vie reste bien remplie alors pardonne-moi si j'oublie quelque chose.
TwistedMexi
2020-09-03 12:16:18 +0000 UTC
Merci pour la mise à jour française, c'est tellement agréable que notre participation soit si appréciée, belle journée! Cela me rende triste....
heidi (Team de luniversims.fr)
2020-09-03 05:31:13 +0000 UTC
how do i fix my grid being on a weird angle?
plzsaysike
2020-08-20 12:45:26 +0000 UTC
And YESS!!! Now we can clone debug items!!! You are a genius!!!
Marie Duran
2020-08-17 01:56:28 +0000 UTC
omg thank you i was so frustrated with the gallery thing and i was trying to find fixes but found nothing and this is why! Thank you!!!!
Dinosaur3x
2020-08-05 02:06:21 +0000 UTC
All objects scale uniformly, there's no way to define a specific length, width, and height in the game. The only exception seems to be columns, which use their scale value to define how tall they are.
TwistedMexi
2020-07-30 20:53:48 +0000 UTC
Thank you for coming out with this mod--and also the tutorial. I got a question, when you scale something can you scale the width and length as well?
Marie Duran
2020-07-30 16:58:52 +0000 UTC
Please watch the tutorial if you haven't, it explains why that option is gone, you can just click now.
TwistedMexi
2020-07-25 01:26:30 +0000 UTC
Hi ! Sorry to bother you. I've tried this new version of TOOL and I couldn't get the option to move the selected object when i click on the ground (after selected the object of course). I'm using it to make sims posed everywhere in the world whithout using the teleporter. It's really quicker this way. So big thanks to you. I don't know if it's me who's too noob to find the option or if this actually don't work with sims... I've gone back to the older version which works great in my game actually.
2020-07-24 09:01:38 +0000 UTC
Thank you for tracking down the Origin issue - this is just the most amazing mod! 🥰🥰🥰
szanne7000
2020-07-23 02:15:16 +0000 UTC
That's a good idea, though I haven't looked into what that would take to accomplish
TwistedMexi
2020-07-18 22:59:24 +0000 UTC
@TwistedMexi You are a great programer. I want to succest you a tool/program I think everyone would like. A tool/program whith which everyone could easily create a movie or tv channel. Like you open this program and just have to select the movie or channel which should be replaced and the to choose an avi or mpg from hard drive and the package would be automatical created by this program.
Torsten B.
2020-07-18 22:58:22 +0000 UTC
I might be misunderstanding what you mean, but you need the reduce and reuse lot trait in order to use the dumpsters
TwistedMexi
2020-07-18 04:08:59 +0000 UTC
This mod is awesome. But I noticed a weird thing when it comes to dumpsters. I thought I'd add more dumpsters using this method. While it adds to the ascetic, the dumpsters offer no use unless you were to manually move trash into it. So I removed them. I figured it wouldn't work but I wanted to try anyhow. My sim would end up leaving the lot, disappear for a moment, come back with no trash but my dumpsters remained empty. So I don't know where he dumped it. Hopefully not in the little canal. Its not bad thing if you don't care to dive for deals like I do for my current sim.
My favorite feature is the rotation for sure. Thank you, this will be fun to play with.
BlueSkyla
2020-07-18 04:00:35 +0000 UTC
Thank you soo much for this wonderful tool and update! Best regards from Austria and pls. stay safe ;)
Evangelina Silvercloud
2020-07-17 11:41:40 +0000 UTC
Some changes were made to the French version, some incorrect articles and texts, thank you for your wonderful tool;).
heidi (Team de luniversims.fr)
2020-07-16 22:42:30 +0000 UTC
❤!
Annika Anderson
2020-07-16 21:11:06 +0000 UTC