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NEW DOC: How Chivalry's Designers Fought to Make Video Game Swords Fun

YOUTUBE LINK: https://www.youtube.com/watch?v=1OHo8TRcCAU 

Hey Patrons!

Our final doc of the month is one that comes off a bunch of videos where storied developers talked about how difficult swords are. 

In this 30 minute look at the design of Chivalry 2 we explore the creation of sprawling Medieval maps, the importance of screaming, and how Torn Banner found solutions to making swordplay fun.

Apologies again for the accent.

Danny

NEW DOC: How Chivalry's Designers Fought to Make Video Game Swords Fun

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