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Designing DOOM Eternal's New & Classic Demons

YOUTUBE LINK:  https://www.youtube.com/watch?v=uzX09_4hcPc 

Hey Patrons!

Finally, we can show off the fruits of our new studio's other shooting space. Thanks to our new studio and proximity to downtown SF we were able to wrangle Hugo Martin during a decent media tour to come in and (among other things; the podcast) film an interview about designing the demons for DOOM Eternal.

Inspired by some of the videos you see on channels like Wired and GQ, we hope to use our studio to film more bite-sized videos about design and game history alongside our regular documentary output.

Please let us know what you think of the new format!

Danny

Designing DOOM Eternal's New & Classic Demons

Comments

Awesome to hear, thanks so much Aiden!!

Noclip

Such a good idea to do this style of interview cause its how I found noclip. I think this type of video lends itself well to YouTube's recommendation, which is how it came to me.

Aidan Kenny

Gahd! Can this game look or sound any more awesome!? Cool video, Danny.

Clay A Binkley

Aha, our first taste of the new 'Gamers Quarterly' style videos! I think it worked really well. Nice and clean, I liked the new overlay elements and text cards between cuts. I think you've pretty much nailed it first time (it helps that Hugo is so engaging), I'd be really happy to see more interviews of this style and length between the big docs.

Riccardo Margiotta

Really like this style of video. Snappy, engaging and a perfect length too.

Alex

I like the style. I am incredibly excited about the game but... Due to it being pre-release it does come off as promotional work for the game especially as it’s landed as part of id/Bethesda’s current PR cycle of promotion. But screw it, I am so hype of Doom Eternal I can’t be mad!!

B&L


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