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The Stygian City - 7th, 8th and 9th Levels (Work-in-Progress)

These are the next three levels of the Stygian City and, as you can see, they're a lot bigger than the previous floors. From left to right, they're a temple, a spiders' nest and a goblin village.

I've had a few new ideas since I wrote up the original plans. One of the bigger additions is an underground river that runs through the city. Kuo-toa have found their way there and moved into that level and the one below it. I'm not sure where this will be, but probably around the 15th-18th floor. I'll probably put them near the myconid colony to give them a rival (and because they both like it damp).

I'm also moving the prison closer to the bottom because I want players to learn a few key things about this place. (Read the History of the Pit before this if you haven't already). These are the main bits of information for players to learn as they descend, in order:

I'm trying to give the players enough information to intrigue them, but keep the discovery at the end (6 and 7) a surprise. What do you think? Should I change any of that or reorder it? If you've got any thoughts or ideas, let me know.

The Stygian City - 7th, 8th and 9th Levels (Work-in-Progress)

Comments

Glad you like it! Or hate it, haha.

Milby's Maps

The Ghanya story is one of the single scariest things I’ve ever read 👏

witch_doctorate

They're rooms. I'm going to draw in the spider webs on my tablet. Mostly, they'll be over the pit, where they catch the giant bats that live above.

Milby's Maps

the spider nests seem very rectangular - or are they abandoned rooms made by humanoids?

KoonFox


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