This was initially planned to be the finished product, I really wanted a version of the animation to be finished by today, and spent hours tuning the hair settings, fixing small issues, and after over 35 hours of rendering, this is what I've got.
To say that I'm devastated is an understatement.
I feel this animation is already taking long enough considering the gap between the Car Video and this one, and having to delay the final release of the animation again just leaves me feeling defeated.
Overall I'm happy with the quality of the render, the mocap, the environment, and the pacing compared to my previous attempts at full body transformation animation, but even with all of that, I can't call this finished.
I've got the idea stuck in my head that the next piece has to be significantly better than the last, and in most ways, I feel in some ways this meets that expectation of myself, but I've failed miserably in some ways, specifically the hair and render quality in some parts. I still think I can bring the quality of those parts back up to par with the rest of the render, but I'll need just a little extra time to do so, and verify that it's all good for a final render.
On the bright side, a little extra time allocated for this means I can implement one more idea that won't cause issues, and that's to bring this full circle and re-use the unfinished short animation as the introduction for this one, just to tie it together. The animation where the subject is in the chair and is administered the blue liquid from the IV. It'll be in a separate project file so it won't interfere with the main project, but I think it'll add a lot rather than just starting, waving and turning blue.
I'm aiming to have this done and rendering over the weekend, knowing the goal is so close is keeping me going, so I'm not giving up and foregoing aspects of the animation just to get it out the door faster.
Thank you everyone for your continued support, if it weren't for all of you, I may have just thrown in the towel on this one, but I know I've gotta get this finished.
I'm gonna get back to work on the animation, I'll keep you all posted!
DestinyAgain
2022-11-01 12:12:31 +0000 UTCG
2022-11-01 01:35:58 +0000 UTC