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ClothFX: Dynamic Cloth Tearing

Blender Cloth Effects. Made Easy!

ClothFX simplifies cloth tearing within blender by providing you with a set of tools, which allow for instant, real-time cloth tearing simulations. Below you can see the different types of tears you can generate when using this tool:

A collider object will trigger the edge splitting of the pre-teared mesh. This can be done on contact, or using proximity mode, which will tear by distance, rather than mesh collision. Here are the Trigger options as follows:

Collider object options:


Fast simulation workflow:

With ClothFX, you don't need to pre-bake any simulation. Tearing is done in realtime, & baked afterwards.

Custom Tear Maps:

Art direction is key in the visual effects world. The most requested feature is now supported in ClothFX & it gives you full control over your cloth effects simulations.


Features:

Updates Log:


NOTE: When installing, install as a zipped folder.  Once enabled, ClothFX v4 will be located in the Physics Tab. 

System Requirements:

- Minimum hardware-

32-bit dual core 2Ghz CPU with SSE2 support.

2 GB RAM

24 bits 1280×768 display

Mouse or trackpad

OpenGL-compatible graphics card with 256 MB RAM


-Recommended hardware-

64-bit quad core CPU

8 GB RAM

Full HD display with 24 bit color

Three button mouse

OpenGL-compatible graphics card with 1 GB RAM


Thanks for your support!
Future updates are free.

ClothFX3.zip
ClothFX_v3_2.8 BETA.zip
ClothFX v4 (2.8 BETA).zip
ClothFX v4(5-20-19 Update).zip
ClothFXv4_2.zip
ClothFXv4_4.zip
ClothFXv4_4(2.9).zip
ClothFXv4_5(2.93).zip


ClothFX: Dynamic Cloth Tearing

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