Car wizard Version 0.7.b (Hotfix)
Added 2024-05-14 09:32:07 +0000 UTCHello everyone,
I'm excited to announce that I've just released version 0.7.b, a hotfix that brings significant improvements and bug fixes to our project. Here are the key updates:
STILL ON WIP :
I conducted extensive testing on the mod tonight. I will release a new patch tomorrow night. In the meantime, please try using the "behind approach" on flat surfaces for a perfect adjustment.
Note: Not all trailers are equipped with ramps.
0.7.b
Improvement in the detection of approaching from behind the trailer in the case of rough terrains or non-MLO grounds (basically it wasn't working on somes mansions.. only in regular city map).
0.7.a
Raytracing Caching: We've implemented caching for raytracing, which should enhance overall performance, (4 scan/s).
Improved Trailer Scan Caching: The caching system for trailer scans has been improved, making the process faster and more efficient (1 scan / 1.5s).
Double-Deck Trailer Positioning Fix: An issue causing random positioning errors on double-deck trailers has been corrected.
Upper Deck Detection Fix: Detection issues on the upper deck of the TR2 trailer have been resolved.
General Stability: Overall stability has been significantly enhanced.
Thank you for your continued support and feedback. Your contributions help make these improvements possible. Enjoy the new update, and please let me know if you encounter any issues or have any suggestions.
Comments
is there an install guide? its not working for me and im not sure why :(
jojomarqui
2024-06-21 00:38:31 +0000 UTCDon’t worry, I’ve noticed the same problem. In the next version, I’ve made sure that the menu only appears if you are looking at the door and are very close to it. Additionally, it is already possible to disable Card Wizard by simultaneously pressing the left pad and A (on an Xbox controller) or X (on PlayStation) for one second.
Houaryou
2024-06-16 11:54:19 +0000 UTCYes, I have a small suggestion that I hope can be corrected. Is it possible to not have any prompts to enter the vehicle every time I approach the vehicle without using any services? Sometimes I just produce the vehicle through the script and confirm the appearance to view the generation. When using the vehicle script menu, I have to use the up and down buttons to select the vehicle, but I often sit in the back seat because of this. This bothers me. I wonder if we can modify it so that specific prompts such as sitting in the back seat will only appear when using the service? I'm sorry. I'm a Chinese and I don't understand English. Use a translator. If there's anything I need to explain, I'll explain it again: )
erica
2024-06-16 09:10:02 +0000 UTC