XaiJu
happyfur
happyfur

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Hey everyone!

I had to take some time to deal with personal matters and get a bit of rest, but now I’m back and slowly returning to work. Very soon I’ll continue posting what I’ve already managed to create for my project.

A few words about my projects in general. Creativity and games have always been at the center of my life, but working on a single project for too long eventually leads to creative burnout. When that happens, taking a step back is necessary. In the past, I usually switched to something else. I drew unrelated art or experimented with game engines, but most of the time those experiments never turned into anything truly playable.

This time things turned out a bit differently. I managed to make a small new project. It’s still very rough, but it exists in a somewhat complete form. I’ll show it in the next post. There are no plans for public builds yet, and I’m not sure if I’ll continue working on it. That will depend entirely on the feedback. The game is small and simple, with almost no story, and the development process wasn’t very long or complicated.

For those waiting for my project. I’ve already started working on the next update. As mentioned before, it will focus on finishing sketches and improving the visuals overall. My project is still my main priority, but I also want to keep trying to create something new and interesting. If one of these experiments turns into something worthwhile, I may end up working on multiple projects at the same time.

Thank you to everyone for your support, financial or otherwise. I know updates don’t come out very often, so I’m especially grateful to those who stay with me even during quiet periods. During those times, I usually dive deep into development and try to make the next update as fast and polished as possible.


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