XaiJu
PxlFur
PxlFur

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April update 1 (attachments!)

Hi ^_^

After a much needed sanity break I've been hard at work setting up and roughing in a new animation. I've included a WIP flipbook of some of the set texturing and lighting work along with some 4k Stills

Things done recently: a new set, an addon rig, and some back end character updates.

a new set. So when blocking out the starting position, I posed the tiger against an invisible wall, then loaded in the existing sets and could not find any that looked interesting with him against the wall so built a back ally set over a few days.

Something that drove me bananas working on the Racc X Wolf Riming animation was getting the racc's head in the right position. Posing waist> chest> neck> in that order to get the muzzle positioned where it needs to be and adjust and counter animate and fight with it for the entire animation. With this new rig the foxes snoot gets placed and everything else automagically moved around that. Much better for this type of animation.

back end updates, consolidated more of the build scripts, got per target weight maps exporting and importing. The important thing is updating characters is going to be a lot quicker, more things are modular removing dependency 'gotchas' where files needed to be loaded in the right order to work correctly.

Let me know what you think of the stills and I'll be back later in the month with the animation.

April update 1 (attachments!) April update 1 (attachments!) April update 1 (attachments!) April update 1 (attachments!) April update 1 (attachments!) April update 1 (attachments!) April update 1 (attachments!) April update 1 (attachments!)

Comments

I like the lighting on this set, and I'm very happy to see the tiger again

CoolCoolerCool

I would like to be either of these two.

Yellow SnowLeopard


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