So I've been trying different ways to squish them boobers, and while I think this looks alright as is, it was manually sculpted and probably wouldn't work well in animation. However, I'm testing a cloth-based growth right now. I haven't had much luck with cloth sims before, but I've talked with some other animators and they've recommended trying a different workflow. If the initial tests work out well, then I'm looking to do a quick walk cycle to see how it performs in motion.
Davi Agnelo
2022-07-09 02:13:52 +0000 UTCDL-PL-TS
2021-09-24 17:45:29 +0000 UTCDL-PL-TS
2021-09-24 17:45:00 +0000 UTCRandomDudeGamer
2021-09-24 02:43:17 +0000 UTCHaptick Animation
2021-09-24 02:42:29 +0000 UTCRandomDudeGamer
2021-09-24 02:39:51 +0000 UTC