Yeah, I I needed a lil extra time to round up because this particular commission was very close to finishing and I grinded for 2 or 3 days solid to get it and all of it's alt versions finished. (Nightshade, the renamon animation).
I've been on a tear to knock out lingering projects and instead of splitting my focus, I'm instead soley focusing on 1 thing at a time (maybe a 2nd if I need to wait for replies. I've been splitting my focus way too much and it's left too many things in limbo.
The other two animations here are personal, I progressed the animation of Athis's idle stance, and I added in work for another critter of mine, Chunei, who I randomly felt compelled to pick at last month. The Athis animation (the ghost lookin critter) was a bit of an issue becuas eI sank a lot of time into it, but started hating it. It felt too much like a dance that I wasn't exactly trying to go for, but I really didn't wanna scrap all that work, so I persisted in more and make it slower with a total 28 frames for a fuggin idle, but I dont hate it now. It still needs a lil polish here and there, but I generally like it now.
I have much, much more on the way. Personal stuff happened and I think something just kinda clicked that has me focusing on stuff with a better approach. I knocked out a lot of projects recently (mostly color arts and such.) I have some other aniamtions I've shown here that are next on the bench to get hammered out.
Marrow Buster
2023-05-03 10:53:02 +0000 UTC