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Chapter 68 This game isn’t that difficult

  A week later, Hollow Knight was officially released.

  Just one day before the release, the press release purchased by Minamiya Yu had already been widely circulated in the gaming news.

  'The new work of the author of "To the Moon" is about to be released. Can "Hollow Knight" achieve the same success?'

  'A new designer challenges a new subject for the first time. Is it a success or a failure?'

  'I did a frame-by-frame analysis of the Hollow Knight trailer, and this game gave me so many surprises.'

  If you go to the website, you will find that most of the posts are discussing "Hollow Knight". The popularity is very high, with some people optimistic about it, some pessimistic about it, and some indifferent.

  There is no way. He can't be like some old thieves in his previous life who can create huge waves in the gaming circle with just a name.

  In order for the game to achieve better results, there is no need to hesitate when it comes to publicity and promotion.

  Relying on this financial ability, "Hollow Knight" gained a huge amount of attention at once, and the game was launched on the Titan game platform on time at 10 o'clock in the morning, priced at 48 game points, with a 10% discount in the first week.

  As the official live broadcast room of Gensokyo Company, Sirin naturally downloaded the game as soon as possible.

  Because of her proximity to the water, Sirin can always get first-hand information about the Gensokyo Company. Moreover, because of "To the Moon", the audience in the live broadcast room have a good impression of this company and are naturally looking forward to it.

  Taking advantage of the Saturday break, Sirin plans to have a great day.

  The live broadcast room was opened early. After being irritated by the "Miss Pufferfish" that filled the screen, Sirin took a deep breath and decided not to bother with these bastards.

  In the corner of the screen of her live broadcast room, on the table covered by the camera, there is a photo of her and Elysia when they were in Europe, with Elysia's autograph and blessings written on it.

  At first, Sirin boasted about it for a long time, and was secretly happy looking at the jealous audience. Some fans wanted to buy it at a high price, but Sirin refused without a second thought. This was a photo of her and her idol, how could she sell it!

  Of course, everyone in the photo was wearing normal clothes, and Sirin had no intention of giving benefits to these indecent viewers.

  “Hollow Knight is out today, so let’s try it out.”

  【Please serve it quickly, I can’t wait! 】

  Comments like these kept scrolling, causing Sirin to wave her hands at the camera: "Don't worry, don't worry, it's already downloaded and is being installed."

  Watching the live broadcast room's gradually increasing popularity, Sirin secretly rejoiced. She didn't expect that just wanting to help a friend would actually bring her more benefits. In the past six months, her number of fans has almost doubled.

  Soon, the game was installed, and she couldn't wait to open this game, which had already raised her expectations to the maximum.

  Then, a dark and deep interface occupied her main screen. The four fluorescent characters "Hollow Knight" appeared at the top of the screen, standing in stark contrast to the darkness of the background. In the lower right corner was a pattern of a red and white yin and yang jade that was constantly rotating, representing Gensokyo Company.

  Soothing background music also slowly sounded at this moment, and the soft piano sound seemed to be presenting some unspeakable past to everyone.

  “Sure enough, the music is still of first-class standard.”

  Not only Sirin, the barrage also expressed praise. At the beginning, the atmosphere has been created for you.

  After listening for a while, Sirin pressed the 'Start Game' button under the constant urging of the audience.

  The picture gradually faded away, and in the pitch-black background, a faint fluorescence appeared, accompanied by lines of handwriting that gradually emerged.

  'In the distant wilderness, they all mention your name with awe and regret.

  No one could tame our wild souls, and you accepted the challenge.

  Under the palest gaze, you taught, we changed, instincts were redeemed

  You brought a world to the bugs and beasts that they never dreamed of.

  ————From "Elegy for Hallownest", written by Teacher Monomon.'

  "I hate the Riddler."

  As Sirin made a complaint, she saw the opening CG appear on the screen.

  Amid the whirring and chaotic noise, dust was scattered in the dilapidated gray and black world. Chains from bottom to top hung the bound objects high up. Suddenly, a bright light illuminated the pupils, and cracks appeared on the bound bodies.

  But soon, the seal was restarted and the gold color went out again.

  Then, the scene changed and the tone of the background music changed accordingly.

  Next to a strange snail-shaped building, a little man who looked like a beetle, wearing a cloak and with a white head, looked extremely cute, slowly walked down the stairs in the distance.

  Then, a snail-shaped street lamp flashed by, and the line of sight was drawn towards the little man.

  There are two big black, swirling eyes on the little white head, and you can't see clearly inside. He has a cracked bone nail on his back, and the cloak behind him is also tattered, looking like a man who has experienced many vicissitudes of life and traveled for a long time.

  When the picture lengthened again, the little knight was already standing on the edge of a cliff where cold wind was howling. He raised his head and silently looked at the only light in the darkness in the distance.

  The scattered starlight along the way was like signposts guiding him forward.

  Then he leaped off the cliff.

  The game begins here.

  "Let me see what's going on."

  Talking to herself, Sirin began to explore various operations on the flat ground.

  Move left and right, jump, slash, and more...

  "That's it?"

  Isn't that a bit too little for an action game? However, the knight's movements are quite smooth.

  Muttering to herself, Sirin controlled the character and began to walk to the right.

  Soon, an obstacle appeared in front of her, and Sirin subconsciously swung her knife.

  With a snap, the obstacle instantly shattered into pieces and turned into small stones on the ground.

  "Wait, this feeling?"

  Frowning and swinging his sword twice in the air, Sirin saw another obstacle not far away and immediately controlled the little knight to run over.

  Then, swing the knife.

  Pop.

  The barrier shattered again.

  "Hiss~ This feels a little too good."

  The knight's smooth movements and the light and sound effects of hitting objects with the sword combine together to create a very outstanding feel.

  This is what Minamiya Yu and Bronya have been researching from the beginning, and have been optimizing it until the game is completed. It can be said that it is several levels stronger than the original in Minamiya Yu's mind.

  Most players know how important the feel is for action games.

  With anticipation, Sirin encountered the first monster.

  It was a cute little beetle crawling towards her.

  Without saying a word, Sirin chopped again, and with two clangs, she chopped the little beetle down.

  Compared to obstacles, the monster's equally smooth attack action combined with the knight's attack action makes the feel even better.

  "This game is quite enjoyable."

  As she spoke, Sirin killed several more monsters in succession. Her confidence suddenly increased, and she proudly said to the audience: "The designer told me before that this game is a bit challenging, but now it doesn't seem difficult. Look, I can clear it with one life!"


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