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StopSkeletonsFromFighting
StopSkeletonsFromFighting

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SSFP Episode #64 | Fellowship of the Bling

Hello again, skele-fam!

We made it to episode 64 if you can believe it!

This episode starts with a brief PLANT UPDATE from Plant Mommy Grace, which I know you were all dying for. Of course Elden Ring is still getting many hours of play here at SSFF HQ, but Grace has really taken to it! She's been able to play it mainly because Uncle Derek was able to get a PVM monitor from a friend and finally play light gun games again! After straining his arm with several hours of Point Blank and Virtua Cop, he started messing with RPG Maker VX. And Grace still has dreams of making a video about the Game Bike peripheral. Then it's on to questions!

So 64 episodes now! This podcast started as a Patreon exclusive thing but we decided to make it public a little over a year ago. So far we've been keeping it fast and loose, just rambling conversation between the two of us. But would people prefer something more structured? Maybe discuss game news a little more? Or have fun segments with little intro songs? Or is the ramble what you crave? We're fine with either! But let us know what you'd like to hear!

Next episode will be April 4th. Again, SSFP is a free podcast for all, but if you'd like to chat with us during the recording, please join our Patreon! 

See you next time, stay powerful!
-Uncle Derek

SSFP Episode #64 | Fellowship of the Bling

Comments

Oh, that made me think of another one “Games that everyone loved but didn’t quite click with you”. Mine would be (besides all the From Software games post Armored Core series) is Mario Odyssey. I think the graphics, art design, and movement are amazing in that game…. but the way you gathered moons was just kinda boring to me. I never felt challenged in that game and it killed my motivation to play it. But people on the net consider it the best Mario game ever (I would nominate Mario Galaxy as the best game in that series as it blends the best of both linear and open world Mario design). Okay, that is it for now.

Nicholas Arthur La Barre

Also I had a thought for how at least part of the podcast could be structured. Perhaps take an aspect of gaming that wouldn’t make for a whole episode of Punching Weight but could fill up a 10-20 minute segment. For example: A standout memory from Nintendo where you thought “does this company know what its costumers want at all?” And need more time to mull over some choice topics but it would be cool to get mini Punching Weights through the podcast. It could be more personal or more objective things. Like “a time where video games let you down” (Cyberpunk 2077 is my most recent experience with that. The hype for that game was so big after that AMAZING E3 demo from a few years back I actually kind of got turned off of gaming for a minute. But I’ve also had that after playing Dark Souls. Everyone was saying how amazing those games were and… I just don’t like them. It makes me feel like I’m the one kid on the bus who doesn’t get what everyone is laughing about.) My brain is mush so maybe those ideas suck but it’s what came to mind as I listened to this podcast.

Nicholas Arthur La Barre

Y’all’s podcast are so…. unique. And I say that with tons of love ;-)

Nicholas Arthur La Barre


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