XaiJu
PostalRoo
PostalRoo

patreon


Patreon Development going forward...

So, it's taking me a bit to think on what to ask and how to ask for it. I've been mulling a lot of "Cursed Game" around in my head from a technical perspective, a game design perspective, and a time management perspective. Mostly because animation development is hard, and I feel guilty because it is so hard to complete.

I need to shift away from a perfect 'half-on/half-off' schedule to Cursed Game development, and just take the whole thing at an overall slower pace with less large-scale features. Animations are still high on the list; it just needs more time to complete and needs to be done alongside other core features to make sure it gels.

I promise April will still be an art poll month, and I'll be using it to bounce back and forth game work and the winning poll image.

That said, your patronage still makes these wild projects happen and I want to make sure you're still happy with what you're getting. To guarantee you're getting the most of what you want, how should I shift future art polls and game development, if at all?


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