In this tutorial, I'm showing how I build this Gravitational Blobs system using the T3D (3D Texture Operators) Toolkit created by Josef Pelz.
Big shout-out to Josef for creating this amazing toolkit!
You can download the toolkit from Josef's Patreon page:
https://www.patreon.com/JosefPelz/posts
I've also attached the Transform Vector Component I'm using for this system.
Hope you like it!
If you have any questions, feel free to ask.
The attached file corresponds to the official release version 2023.11880.
Mini UV
2025-04-14 14:09:03 +0000 UTCFederico Mercante
2025-04-11 19:55:49 +0000 UTCMini UV
2025-03-28 04:29:58 +0000 UTCRichardo Leo
2025-03-28 03:42:28 +0000 UTC