XaiJu
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Gravitational Blubs (using T3D Tool Kit)

In this tutorial, I'm showing how I build this Gravitational Blobs system using the T3D (3D Texture Operators) Toolkit created by Josef Pelz.

Big shout-out to Josef for creating this amazing toolkit!

You can download the toolkit from Josef's Patreon page:

https://www.patreon.com/JosefPelz/posts

I've also attached the Transform Vector Component I'm using for this system.

Hope you like it!

If you have any questions, feel free to ask.

 The attached file corresponds to the official release version 2023.11880.

Gravitational Blubs (using T3D Tool Kit) Gravitational Blubs (using T3D Tool Kit)

Comments

Check your pixel format is it 32 bit float?

Mini UV

Hi! Thanks for the tutorial! I can’t seem to achieve the same visual result. Using the same values you use in the Displace and Transform nodes, all I get is the sphere falling and disappearing. And even after tweaking that values to something minor, I still can't get it to look like it does in the video. Any suggestions?

Federico Mercante

Hi, You can use the Sphere.

Mini UV

Hi, what version of T3D should I have? I installed version 1.8, but it doesn't have the Shape.

Richardo Leo


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