XaiJu
momoirosoftware
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Big Ol Monthly Update: Tech and Animation

Hello peeps, this month wasn't as productive as I wanted but some solid work got done. I took about a week for some health stuff (think diet/preventative related) where working as I normally do wasn't viable.

So, let's get started.

Looking

A function Naomi's partially had for a long time was the ability to look at things dynamically. But the actual implementation to be usable was never done. Now that implementation is mostly complete, there's some nit picks mostly with some animation stuff. Like the eye twitching (which helps the character appear more lifelike) doesn't work while "looking" so it needs a math-based solution now. And I would like some additional functions for when it triggers.

But the effect works even with complex poses like the above. With constrained limits and such, and the ability to keep the hands in place or not. This should be togglable most of the time like in sex, but it's mainly intended for dialogue scenes. It's just sometimes it's a bit odd, so we'll see.

In the end this should allow me to reuse animations more, and also make stuff like pose mode have more variety.

Environment Traffic

 I added an extremely basic spline-based traffic system, this is entirely for set dressing so that while you see cars moving, they aren't repetitive and act somewhat naturally. It's really just moving down the spline at preconfigured speeds, and a simple check so they slow down when they get too close to colliding (most of the time).

The above gif is an earlier version, you'll see some cars blink out of existence but that only happens when you're not looking at them.

This system does some things like randomly change car colors, and randomize spawns.

I do want to use this system for some things like possible civilian traffic, kind of like the shadow people in Persona 5. At least that's the Idea. but that's more down the line.

So, expect at the apartment or other future locations an occasional car or person to go by, adding some realism, maybe thrill...

Blow Job Training Animations... And More!

You guys have seen it for a long time, but haven't been able to see the actual content beyond some older previews. Getting these done was how I spent the end of the last month. Some of these were partially from Kabangeh's work, but unfortunately, they weren't able to continue doing animations. So, I'll be finishing them.

All the gifs are above of most of the animations.

In fact, animations are going to be my sole focus this month. I think I wanna see how much of the animations I can get in a single month.

I believe I can knock out all the blow job training animations at least, but hopefully some cinematics too. Obviously, this doesn't include implementation, that will come later but I will be focusing on it then.

I've said this before but for me, focusing on a single task tends to lead to efficiency doing that task. And I've already warmed up.

About the roadmap

I know I said I'd have a roadmap this month, but I think I'm gonna hold back. I'm gonna do this animation burn, then determine what I expect from here on. One I'll have a chunk of needed work wiped out, 2 it's much easier for me to judge how long implementing these animations will take than making and implementing them.

Animation is now the biggest hurdle to the steam release, and burning through a chunk will give more perspective.  

Some notes on animations needed, in order of priority:

Hopefully this whole run down gives some perspective even though it's not a proper roadmap.

Conclusion

So, like I said, focus this month is animations, we'll see how it goes.

Depending on how it goes roadmap should also be next month.

Also, because I'm focusing on animation, don't expect a build next month. But do expect A LOT of content next build as implementation is focused on after doing a bunch of animation.

Thats all for now, thank you your support! Please share the previews around!

~sacb0y

Big Ol Monthly Update: Tech and Animation Big Ol Monthly Update: Tech and Animation Big Ol Monthly Update: Tech and Animation Big Ol Monthly Update: Tech and Animation Big Ol Monthly Update: Tech and Animation Big Ol Monthly Update: Tech and Animation Big Ol Monthly Update: Tech and Animation Big Ol Monthly Update: Tech and Animation

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