Ok first off sorry I missed last months post, I thought I would have a build release, so I initially decided to wait. Then work got under way and I honestly didn't realize I hadn't made a post for the month.
REALLY SORRY!
In good news though February was an extremely busy month! Most of the reason I wasn't thinking of it was because I was focused on the update until like... the 25th. So this next release is shaping up to be the biggest update ever. I don't know exactly when it will be released this month, but that is the current goal!
Now I'm going to explain what's planned to be included in the next build, but I won't explain everything as some stuff may get cut temporarily.
The reason this needs to be the biggest update ever, is because of the nature of the changes one thing won't work without other things. So I basically need to have everything at once, or it simply won't work.
Hopefully this helps you see why I've been so quiet, there's a ton to do and so much of this can't work without the other so it ALL needs to be done. I'll be trying to make some posts explaining some of the new stuff soon for supporters only.
Like I said the goal is to get an initial release with this content out before the end of this month. That would be the most ideal case. Some of this work is dependent on contracted work, and that is dependent on their lives. I do not hire people part-time or full-time currently, so sometimes these things are up in the air.
One major concern is preservation of save data across updates, I'll try to mitigate this problem where possible or provide fall back solutions.
I'm sorry it kind of seems like once again things are in a slow period, but this should be well worth it. In short, finally getting a proper game!
I might somewhat go back into silence again, but I do plan on streaming some animation work soon. So keep an eye out for that email if you're curious.
~sacb0y
BigDaddyG0blin
2022-03-24 15:20:18 +0000 UTCCyryos
2022-03-04 14:56:08 +0000 UTCBigDaddyG0blin
2022-03-03 07:40:59 +0000 UTC