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Qori Gaming

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Schedule for Hard to Love - Act 2: Episode 5, Part 2 (v0.25)

📅 Release Schedule:

  • Sensei (€50): Apr 6

  • Daimyo (€30): Apr 8

  • Otaku (€15): Apr 10

  • Senpai (€10): Apr 15

  • Fan (€5): Apr 18

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Hard to Love - Act 2: Episode 5, Part 2 (v0.25)

Hey everyone!

Yukana🌸 here with the new update ready for you~ Episode 5, Part 2 is ready!

For those wanting to play:

🎮 Full game download (1.5+ GB): Get the complete game here if you're new or need a fresh install!

FULL GAME DOWNLOAD LINKS:

HTL News: March

Hey everyone! Yukana here with some exciting WIP updates! (`・ω・´)✨

I've got some fresh renders to share - just pure Daz3D without any Lightroom post-processing yet! Don't they look amazing? I'm really proud of how far my 3D work has come!

For those who experienced issues with v0.24, I've been squashing bugs:

• Isabella old-looking skin on v0.24 release
• Fixed graphical issues on main menu buttons
• Fixed a critical reset-LI stats bug. It is importa...

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February newsletter

Hey everyone! Your dev Yukana🌸 here after a month of radio silence~

Where have I been? Diving deep into 3D wizardry! 🎮✨ Guess what? I FINALLY achieved those perfect skin textures I wanted - WITHOUT AI! happy dance The denoise quality is way better than the first version too!

For Hard to Love v0.24, here's when you can expect it:


📅 Release Schedule:

  • Sensei ($50): Feb 4

  • Daimyo ($30): Feb 6

  • <...

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December News

Hi everyone... 👋

I hope you all had nice holidays🎄. I spent mine with my kitties and my puppy🐾. Thank you so much for downloading the latest update and for all your feedback and opinions. After reading through everything, I've made some important decisions.

Let me share the big news! 🎮

First, I'm going back to full 3D (just Daz3D), dropping the AI + Daz3D blending. Your feedback, combined with the new solutions I found, really helped me make...

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Update finished...

Hi everyone...

I... I need to be honest with you all. I'm really unhappy with how this update turned out. Not because of the story - that's actually progressing well and is better structured than before. It's the visual aspect that's killing me.

When I finally animated the frames I'd made, everything looked inconsistent because of the AI texture improvements. When I realized this... I was furious. So many hours just... wasted. I had to choose between scrapping all the animated wor...

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More news

Hi everyone...🙌

You know, all that time without my PC (first the CPU and motherboard failure, then my stupid monitor) made me think about things. We take so many little things for granted, don't we? There were days, like I mentioned before, when I felt too depressed to work. But now, after being forced to stop even when I wanted to work... it's made me realize we shouldn't waste the time we have when all our tools are working. You never know when things might go even more to shit, ri...

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More news

Hi everyone!

Finally... finally got my new monitor today! They were giving me the runaround for a while, but here we are! 🥰

I've been working and finishing the renders on my old monitor - it had some color and pixel issues but at least I could see something. But now... now I can actually see the real colors of everything.

Oh! I've got something to share with you all... I've thinking on something...

I created an Excel spreadsheet detailing my entire update process -...

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October news

Hey everyone... ❤️

Ugh, these past weeks have been absolute hell. You won't believe the shit luck I've been having.

First, my CPU died. Just... died. Then, as if that wasn't enough, the motherboard decided to join in. I had to buy new ones, which was not in my budget, let me tell you.

But wait, it gets better! Just when I thought I was back on track, my monitor decided it was time for a vacation. 😑🔫Seriously, one day after fixing everything else! I'm stuck using th...

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September news

Hey everyone...

Things are... getting better on a personal level. I know I have many problems, but I'm trying to manage them. This game and lifestyle feel like my way out of the mental struggles I've been dealing with. It's funny that some of you noticed similarities with Antonella... I guess art imitates life sometimes, huh?

Anyway, let's talk about the game! 🎮

I've got a sneak peek of Madison for you! 👀 As you may know, she's a bit on the dom side. She's one of the...

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More news

Hi everyone...

I hope you're doing well. To be honest, it hasn't been the best week for me personally. I... I didn't work for two days because I felt overwhelmed. I just stayed in bed, wanting to sleep. That's why I didn't write twice this week. I'm sorry about that.

On the game development side, I'm slightly happy about something. I found a way to compress images almost losslessly using a special AVIF codec. It's much better than PNG or the awful WebP/JPEG that always created art...

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More news!

Hey again, lovelies! 💖 Yukana here,

So, I've been reading all your comments (good and bad, but hey, that's life, right?)

🎬 About those Episode 2 animations:

- I've decided to make them, but not right away, perhaps at some point in the future.

- As some of you said... gotta keep the story moving forward! ➡️

🤖 Code talk time:

- I heard some people thought I code everything from scratch? Nah, never said that! 😋

- I use Cursor (super h...

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September news

Hey everyone! 👋 Yukana here

So, um, I kinda ghosted you all last month (August) 😅 There wasn't enough content for an update that made sense, you know? But don't worry, I've been working hard! 💪

🔥 Some news for Hard to Love:

- Lewd scenes coming up with Nanami, Amber, Elizabeth, Madison, and Isabella! 🌶️

- It's taking more time and imagination than I thought... these girls are demanding! 😳

🎬 Animations galore:

- Added over 10 new image...

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News on Episode 4 (?? day)

Hello...

I'm Yukana. The project is progressing. My mental state is even more stable now. Relapses are less frequent.

I've decided to implement microupdates instead of waiting for full episode completion. It seems more efficient. Updates will be monthly.

This episode contains only 3 old renders. The rest are new. I realized the old renders were disliked and no longer fit the story's chronology. I'm avoiding time jumps now.

Due to this change, the calendar appears again...

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News on Episode 4 (1st 10 days)

Hello.

I'm not good at communicating... But I'm more stable mentally now. I don't know if I should share this, but your support helps me survive and feel less like shit. I've organized myself better. I use a task manager now. I've made a more understandable workflow with different tasks. I'm... progressing well.

Attached is what I've advanced in about 10 days since the last version release.

I forgot to say this episode will only have 3 old images. I'm rendering the rest. The...

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Dear lovely people...

This message is about me, the developer, and not about the game. If you want to know about the game, please refer to the other posts.

I want to sincerely apologize for my silence over these past months. My absence was not due to a lack of work but rather a significant slowdown caused by various personal factors.

One of the main reasons for this slowdown has been a severe relapse into chronic major depression. This was due to both my own chemical makeup and interpersonal and family...

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Hard to Love R-0.1

I am announcing the release of my game with a new client, developed with meticulous and polished programming. Key updates include:

  • Walkthrough System for Higher Tiers: The game now features an integrated walkthrough system, available exclusively for higher-tier players.

  • New Features for All Players: The game now includes a stat window displaying all love interests, which unlock as you meet or interact with them for the first time....

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